cosmopolitan/README.md

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![Cosmopolitan Honeybadger](usr/share/img/honeybadger.png)
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[![build](https://github.com/jart/cosmopolitan/actions/workflows/build.yml/badge.svg)](https://github.com/jart/cosmopolitan/actions/workflows/build.yml)
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# Cosmopolitan
[Cosmopolitan Libc](https://justine.lol/cosmopolitan/index.html) makes C
a build-once run-anywhere language, like Java, except it doesn't need an
interpreter or virtual machine. Instead, it reconfigures stock GCC and
Clang to output a POSIX-approved polyglot format that runs natively on
Linux + Mac + Windows + FreeBSD + OpenBSD + NetBSD + BIOS with the best
possible performance and the tiniest footprint imaginable.
## Background
For an introduction to this project, please read the [αcτµαlly pδrταblε
εxεcµταblε](https://justine.lol/ape.html) blog post and [cosmopolitan
libc](https://justine.lol/cosmopolitan/index.html) website. We also have
[API documentation](https://justine.lol/cosmopolitan/documentation.html).
## Getting Started
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It's recommended that Cosmopolitan be installed to `/opt/cosmo` and
`/opt/cosmos` on your computer. The first has the monorepo. The second
contains your non-monorepo artifacts.
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```sh
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sudo mkdir -p /opt
sudo chmod 1777 /opt
git clone https://github.com/jart/cosmopolitan /opt/cosmo
export PATH="/opt/cosmo/bin:/opt/cosmos/bin:$PATH"
echo 'PATH="/opt/cosmo/bin:/opt/cosmos/bin:$PATH"' >>~/.profile
ape-install # optionally install a faster systemwide ape loader
cosmocc --update # pull cosmo and rebuild toolchain
```
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You've now successfully installed your very own cosmos. Now let's build
an example program:
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```c
// hello.c
#include <stdio.h>
int main() {
printf("hello world\n");
}
```
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To compile the program, you can run the `cosmocc` command. It's
important to give it an output path that ends with `.com` so the output
format will be Actually Portable Executable. When this happens, a
concomitant debug binary is created automatically too.
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```sh
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cosmocc -o hello.com hello.c
./hello.com
./hello.com.dbg
```
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You can use the `cosmocc` toolchain to build conventional open source
projects which use autotools. This strategy normally works:
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```sh
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export CC=cosmocc
export CXX=cosmoc++
./configure --prefix=/opt/cosmos
make -j
make install
```
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The Cosmopolitan Libc runtime links some heavyweight troubleshooting
features by default, which are very useful for developers and admins.
Here's how you can log system calls:
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```sh
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./hello.com --strace
```
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Here's how you can get a much more verbose log of function calls:
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```sh
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./hello.com --ftrace
```
If you don't want rich runtime features like the above included, and you
just want libc, and you want smaller simpler programs. In that case, you
can consider using `MODE=tiny`, which is preconfigured by the repo in
[build/config.mk](build/config.mk). Using this mode is much more
effective at reducing binary footprint than the `-Os` flag alone. You
can change your build mode by doing the following:
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```sh
export MODE=tiny
cosmocc --update
```
We can also make our program slightly smaller by using the system call
interface directly, which is fine, since Cosmopolitan polyfills these
interfaces across platforms, including Windows. For example:
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```c
// hello2.c
#include <unistd.h>
int main() {
write(1, "hello world\n", 12);
}
```
Once compiled, your APE binary should be ~36kb in size.
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```sh
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export MODE=tiny
cosmocc -Os -o hello2.com hello2.c
./hello2.com
```
But let's say you only care about your binaries running on Linux and you
don't want to use up all this additional space for platforms like WIN32.
In that case, you can try `MODE=tinylinux` for example which will create
executables more on the order of 8kb (similar to Musl Libc).
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```sh
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export MODE=tinylinux
cosmocc --update
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cosmocc -Os -o hello2.com hello2.c
./hello2.com # <-- actually an ELF executable
```
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## ARM
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Cosmo supports cross-compiling binaries for machines with ARM
microprocessors. There are two options available for doing this.
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The first option is to embed the [blink virtual
machine](https://github.com/jart/blink) by adding the following to the
top of your main.c file:
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```c
__static_yoink("blink_linux_aarch64"); // for raspberry pi
__static_yoink("blink_xnu_aarch64"); // is apple silicon
```
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The benefit is you'll have single file executables that'll run on both
x86_64 and arm64 platforms. The tradeoff is Blink's JIT is slower than
running natively, but tends to go fast enough, unless you're doing
scientific computing (e.g. running LLMs with
`o//third_party/ggml/llama.com`).
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Therefore, the second option is to cross compile aarch64 executables,
by using build modes like the following:
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```sh
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make -j8 m=aarch64 o/aarch64/third_party/ggml/llama.com
make -j8 m=aarch64-tiny o/aarch64-tiny/third_party/ggml/llama.com
```
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That'll produce ELF executables that run natively on two operating
systems: Linux Arm64 (e.g. Raspberry Pi) and MacOS Arm64 (i.e. Apple
Silicon), thus giving you full performance. The catch is you have to
compile these executables on an x86_64-linux machine. The second catch
is that MacOS needs a little bit of help understanding the ELF format.
To solve that, we provide a tiny APE loader you can use on M1 machines.
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```sh
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scp ape/ape-m1.c macintosh:
scp o/aarch64/third_party/ggml/llama.com macintosh:
ssh macintosh
xcode-install
cc -o ape ape-m1.c
sudo cp ape /usr/local/bin/ape
```
You can run your ELF AARCH64 executable on Apple Silicon as follows:
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```sh
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ape ./llama.com
```
## Source Builds
Cosmopolitan can be compiled from source on any Linux distro. First, you
need to download or clone the repository.
```sh
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wget https://justine.lol/cosmopolitan/cosmopolitan.tar.gz
tar xf cosmopolitan.tar.gz # see releases page
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cd cosmopolitan
```
This will build the entire repository and run all the tests:
```sh
build/bootstrap/make.com
o//examples/hello.com
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find o -name \*.com | xargs ls -rShal | less
```
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If you get an error running make.com then it's probably because you have
WINE installed to `binfmt_misc`. You can fix that by installing the the
APE loader as an interpreter. It'll improve build performance too!
```sh
bin/ape-install
```
Since the Cosmopolitan repository is very large, you might only want to
build a particular thing. Cosmopolitan's build config does a good job at
having minimal deterministic builds. For example, if you wanted to build
only hello.com then you could do that as follows:
```sh
build/bootstrap/make.com o//examples/hello.com
```
Sometimes it's desirable to build a subset of targets, without having to
list out each individual one. You can do that by asking make to build a
directory name. For example, if you wanted to build only the targets and
subtargets of the chibicc package including its tests, you would say:
```sh
build/bootstrap/make.com o//third_party/chibicc
o//third_party/chibicc/chibicc.com --help
```
Cosmopolitan provides a variety of build modes. For example, if you want
really tiny binaries (as small as 12kb in size) then you'd say:
```sh
build/bootstrap/make.com m=tiny
```
Here's some other build modes you can try:
```sh
build/bootstrap/make.com m=dbg # asan + ubsan + debug
build/bootstrap/make.com m=asan # production memory safety
build/bootstrap/make.com m=opt # -march=native optimizations
build/bootstrap/make.com m=rel # traditional release binaries
build/bootstrap/make.com m=optlinux # optimal linux-only performance
build/bootstrap/make.com m=fastbuild # build 28% faster w/o debugging
build/bootstrap/make.com m=tinylinux # tiniest linux-only 4kb binaries
```
For further details, see [//build/config.mk](build/config.mk).
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## Cosmopolitan Amalgamation
Another way to use Cosmopolitan is via our amalgamated release, where
we've combined everything into a single static archive and a single
header file. If you're doing your development work on Linux or BSD then
you need just five files to get started. Here's what you do on Linux:
```sh
wget https://justine.lol/cosmopolitan/cosmopolitan-amalgamation-2.2.zip
unzip cosmopolitan-amalgamation-2.2.zip
printf 'main() { printf("hello world\\n"); }\n' >hello.c
gcc -g -Os -static -nostdlib -nostdinc -fno-pie -no-pie -mno-red-zone \
-fno-omit-frame-pointer -pg -mnop-mcount -mno-tls-direct-seg-refs -gdwarf-4 \
-o hello.com.dbg hello.c -fuse-ld=bfd -Wl,-T,ape.lds -Wl,--gc-sections \
-Wl,-z,common-page-size=0x1000 -Wl,-z,max-page-size=0x1000 \
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-include cosmopolitan.h crt.o ape-no-modify-self.o cosmopolitan.a
objcopy -S -O binary hello.com.dbg hello.com
```
You now have a portable program.
```sh
./hello.com
bash -c './hello.com' # zsh/fish workaround (we patched them in 2021)
```
If `./hello.com` executed on Linux throws an error about not finding an
interpreter, it should be fixed by running the following command (although
note that it may not survive a system restart):
```sh
sudo sh -c "echo ':APE:M::MZqFpD::/bin/sh:' >/proc/sys/fs/binfmt_misc/register"
```
If the same command produces puzzling errors on WSL or WINE when using
Redbean 2.x, they may be fixed by disabling binfmt_misc:
```sh
sudo sh -c 'echo -1 >/proc/sys/fs/binfmt_misc/status'
```
Since we used the `ape-no-modify-self.o` bootloader (rather than
`ape.o`) your executable will not modify itself when it's run. What
it'll instead do, is extract a 4kb program (the [APE loader](https://justine.lol/apeloader/))
to `${TMPDIR:-${HOME:-.}}` that maps your program into memory without
needing to copy it. The APE loader must be in an executable location
(e.g. not stored on a `noexec` mount) for it to run. See below for
alternatives:
It's possible to install the APE loader systemwide as follows.
```sh
# System-Wide APE Install
# for Linux, Darwin, and BSDs
# 1. Copies APE Loader to /usr/bin/ape
# 2. Registers w/ binfmt_misc too if Linux
bin/ape-install
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# System-Wide APE Uninstall
# for Linux, Darwin, and BSDs
bin/ape-uninstall
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```
It's also possible to convert APE binaries into the system-local format
by using the `--assimilate` flag. Please note that if binfmt_misc is in
play, you'll need to unregister it temporarily before doing this, since
the assimilate feature is part of the shell script header.
```sh
$ file hello.com
hello.com: DOS/MBR boot sector
./hello.com --assimilate
$ file hello.com
hello.com: ELF 64-bit LSB executable
```
Now that you're up and running with Cosmopolitan Libc and APE, here's
some of the most important troubleshooting tools APE offers that you
should know, in case you encounter any issues:
```sh
./hello.com --strace # log system calls to stderr
./hello.com --ftrace # log function calls to stderr
```
Do you love tiny binaries? If so, you may not be happy with Cosmo adding
heavyweight features like tracing to your binaries by default. In that
case, you may want to consider using our build system:
```sh
make m=tiny
```
Which will cause programs such as `hello.com` and `life.com` to shrink
from 60kb in size to about 16kb. There's also a prebuilt amalgamation
online <https://justine.lol/cosmopolitan/cosmopolitan-tiny.zip> hosted
on our download page <https://justine.lol/cosmopolitan/download.html>.
## GDB
Here's the recommended `~/.gdbinit` config:
```gdb
set host-charset UTF-8
set target-charset UTF-8
set target-wide-charset UTF-8
set osabi none
set complaints 0
set confirm off
set history save on
set history filename ~/.gdb_history
define asm
layout asm
layout reg
end
define src
layout src
layout reg
end
src
```
You normally run the `.com.dbg` file under gdb. If you need to debug the
`.com` file itself, then you can load the debug symbols independently as
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```sh
gdb foo.com -ex 'add-symbol-file foo.com.dbg 0x401000'
```
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## Alternative Development Environments
### MacOS
If you're developing on MacOS you can install the GNU compiler
collection for x86_64-elf via homebrew:
```sh
brew install x86_64-elf-gcc
```
Then in the above scripts just replace `gcc` and `objcopy` with
`x86_64-elf-gcc` and `x86_64-elf-objcopy` to compile your APE binary.
### Windows
If you're developing on Windows then you need to download an
x86_64-pc-linux-gnu toolchain beforehand. See the [Compiling on
Windows](https://justine.lol/cosmopolitan/windows-compiling.html)
tutorial. It's needed because the ELF object format is what makes
universal binaries possible.
Cosmopolitan officially only builds on Linux. However, one highly
experimental (and currently broken) thing you could try, is building the
entire cosmo repository from source using the cross9 toolchain.
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```sh
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mkdir -p o/third_party
rm -rf o/third_party/gcc
wget https://justine.lol/linux-compiler-on-windows/cross9.zip
unzip cross9.zip
mv cross9 o/third_party/gcc
build/bootstrap/make.com
```
## Discord Chatroom
The Cosmopolitan development team collaborates on the Redbean Discord
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server. You're welcome to join us! <https://discord.gg/FwAVVu7eJ4>
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## Support Vector
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| Platform | Min Version | Circa |
| :--- | ---: | ---: |
| AMD | K8 Venus | 2005 |
| Intel | Core | 2006 |
| Linux | 2.6.18 | 2007 |
| Windows | 8 [1] | 2012 |
| Mac OS X | 15.6 | 2018 |
| OpenBSD | 7 | 2021 |
| FreeBSD | 13 | 2020 |
| NetBSD | 9.2 | 2021 |
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[1] See our [vista branch](https://github.com/jart/cosmopolitan/tree/vista)
for a community supported version of Cosmopolitan that works on Windows
Vista and Windows 7.
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## Special Thanks
Funding for this project is crowdsourced using
[GitHub Sponsors](https://github.com/sponsors/jart) and
[Patreon](https://www.patreon.com/jart). Your support is what makes this
project possible. Thank you! We'd also like to give special thanks to
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the following groups and individuals:
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- [Joe Drumgoole](https://github.com/jdrumgoole)
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- [Rob Figueiredo](https://github.com/robfig)
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- [Wasmer](https://wasmer.io/)
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For publicly sponsoring our work at the highest tier.