Add tee examples

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Matthew Clark 2018-04-03 22:51:32 +01:00
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* [Mixing video & audio](mixing.md)
* [Images](images.md)
* [Capturing images](capturing_images.md)
* [Sending to multiple destinations (tee)](tee.md)
* [Sending/receiving video from shared memory](memory_transfer.md)
* [Network transfer](network_transfer.md) (including how to send so that VLC can preview)
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## Interacting with the GStreamer pipeline
If you want to interact with GStreamer after it's started (e.g. respond to an event, or dynamically change a pipeline), the command-line GStreamer doesn't really cut it. Instead you have two options:
If you want to interact with GStreamer after it's started (e.g. respond to an event, or dynamically change a pipeline), the command-line GStreamer doesn't really cut it. Instead, here are some options:
* *[GStreamer Daemon (gstd)](https://github.com/RidgeRun/gstd-1.x)* - allows setting and updating via a TCP connection
* *[Snowmix](http://snowmix.sourceforge.net/) - an open-source live video mixer
* *Develop using the GStreamer library*, in either [C](https://gstreamer.freedesktop.org/documentation/application-development/basics/helloworld.html), [Python](https://github.com/GStreamer/gst-python), or [C#/.NET](https://github.com/GStreamer/gstreamer-sharp)
### Python with GStreamer

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# Multiple outputs (tee)
The `tee` command allows audio & video streams to be sent to more than one place.
Here's a simple example that sends shows video test source twice (using `autovideosink`)
```
# The two windows may overlay on top of each other
gst-launch-1.0 \
videotestsrc ! tee name=t \
t. ! queue ! videoconvert ! autovideosink \
t. ! queue ! videoconvert ! autovideosink
```
Here's an example that sends video to both `autovideosink` and a TCP server (`tcpserversink`).
Note how `async=false` is required on both sinks.
```
gst-launch-1.0 videotestsrc ! \
decodebin ! tee name=t \
t. ! queue ! videoconvert ! autovideosink async=false \
t. ! queue ! x264enc ! mpegtsmux ! tcpserversink port=7001 host=127.0.0.1 recover-policy=keyframe sync-method=latest-keyframe async=false
```
However, as discussed [here](http://gstreamer-devel.966125.n4.nabble.com/tee-won-t-go-in-playing-state-td4680128.html), `async=false` can cause issues. Adding `tune=zerolatency` to the `x264enc` also resolves the issue.
```
gst-launch-1.0 videotestsrc ! \
decodebin ! tee name=t \
t. ! queue ! videoconvert ! autovideosink \
t. ! queue ! x264enc tune=zerolatency ! mpegtsmux ! tcpserversink port=7001 host=127.0.0.1 recover-policy=keyframe sync-method=latest-keyframe
```
You can also use `tee` in order to do multiple things with inputs. This example combines two audio visualisations:
```
gst-launch-1.0 filesrc location=$SRC ! decodebin ! tee name=t ! \
queue ! audioconvert ! wavescope style=color-lines shade-amount=0x00080402 ! alpha alpha=0.5 ! \
videomixer name=m background=black ! videoconvert ! vertigotv ! autovideosink \
t. ! queue ! audioconvert ! spacescope style=color-lines shade-amount=0x00080402 ! alpha alpha=0.5 ! m. \
t. ! queue ! autoaudiosink
```