package rpc import ( "context" backend "github.com/woodpecker-ci/woodpecker/pipeline/backend/types" ) type ( // Filter defines filters for fetching items from the queue. Filter struct { Labels map[string]string `json:"labels"` Expr string `json:"expr"` } // State defines the pipeline state. State struct { Proc string `json:"proc"` Exited bool `json:"exited"` ExitCode int `json:"exit_code"` Started int64 `json:"started"` Finished int64 `json:"finished"` Error string `json:"error"` } // Pipeline defines the pipeline execution details. Pipeline struct { ID string `json:"id"` Config *backend.Config `json:"config"` Timeout int64 `json:"timeout"` } // File defines a pipeline artifact. File struct { Name string `json:"name"` Proc string `json:"proc"` Mime string `json:"mime"` Time int64 `json:"time"` Size int `json:"size"` Data []byte `json:"data"` Meta map[string]string `json:"meta"` } ) // NoFilter is an empty filter. var NoFilter = Filter{} // Peer defines a peer-to-peer connection. type Peer interface { // Next returns the next pipeline in the queue. Next(c context.Context, f Filter) (*Pipeline, error) // Wait blocks until the pipeline is complete. Wait(c context.Context, id string) error // Init signals the pipeline is initialized. Init(c context.Context, id string, state State) error // Done signals the pipeline is complete. Done(c context.Context, id string, state State) error // Extend extends the pipeline deadline Extend(c context.Context, id string) error // Update updates the pipeline state. Update(c context.Context, id string, state State) error // Upload uploads the pipeline artifact. Upload(c context.Context, id string, file *File) error // Log writes the pipeline log entry. Log(c context.Context, id string, line *Line) error }