woodpecker/vendor/github.com/cncd/pipeline/pipeline/rpc/peer.go

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2017-03-05 07:56:08 +00:00
package rpc
import (
"context"
"io"
"github.com/cncd/pipeline/pipeline/backend"
)
type (
// Filter defines filters for fetching items from the queue.
Filter struct {
Platform string `json:"platform"`
}
// State defines the pipeline state.
State struct {
Proc string `json:"proc"`
Exited bool `json:"exited"`
ExitCode int `json:"exit_code"`
Started int64 `json:"started"`
Finished int64 `json:"finished"`
Error string `json:"error"`
}
// Pipeline defines the pipeline execution details.
Pipeline struct {
ID string `json:"id"`
Config *backend.Config `json:"config"`
Timeout int64 `json:"timeout"`
}
)
// Peer defines a peer-to-peer connection.
type Peer interface {
// Next returns the next pipeline in the queue.
Next(c context.Context) (*Pipeline, error)
// Notify returns true if the pipeline should be cancelled.
// TODO: rename to Done, Wait?
Notify(c context.Context, id string) (bool, error)
// Extend extends the pipeline deadline
Extend(c context.Context, id string) error
// Update updates the pipeline state.
Update(c context.Context, id string, state State) error
// Save saves the pipeline artifact.
// TODO rename to Upload
Save(c context.Context, id, mime string, file io.Reader) error
// Log writes the pipeline log entry.
Log(c context.Context, id string, line *Line) error
}