woodpecker/server/shared/pipelineStatus.go

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// Copyright 2022 Woodpecker Authors
// Copyright 2019 mhmxs.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package shared
import (
"time"
"github.com/woodpecker-ci/woodpecker/server/model"
)
// TODO(974) move to server/pipeline/*
func UpdateToStatusRunning(store model.UpdatePipelineStore, pipeline model.Pipeline, started int64) (*model.Pipeline, error) {
pipeline.Status = model.StatusRunning
pipeline.Started = started
return &pipeline, store.UpdatePipeline(&pipeline)
}
func UpdateToStatusPending(store model.UpdatePipelineStore, pipeline model.Pipeline, reviewer string) (*model.Pipeline, error) {
pipeline.Reviewer = reviewer
pipeline.Status = model.StatusPending
pipeline.Reviewed = time.Now().Unix()
return &pipeline, store.UpdatePipeline(&pipeline)
}
func UpdateToStatusDeclined(store model.UpdatePipelineStore, pipeline model.Pipeline, reviewer string) (*model.Pipeline, error) {
pipeline.Reviewer = reviewer
pipeline.Status = model.StatusDeclined
pipeline.Reviewed = time.Now().Unix()
return &pipeline, store.UpdatePipeline(&pipeline)
}
func UpdateStatusToDone(store model.UpdatePipelineStore, pipeline model.Pipeline, status model.StatusValue, stopped int64) (*model.Pipeline, error) {
pipeline.Status = status
pipeline.Finished = stopped
return &pipeline, store.UpdatePipeline(&pipeline)
}
func UpdateToStatusError(store model.UpdatePipelineStore, pipeline model.Pipeline, err error) (*model.Pipeline, error) {
pipeline.Error = err.Error()
pipeline.Status = model.StatusError
pipeline.Started = time.Now().Unix()
pipeline.Finished = pipeline.Started
return &pipeline, store.UpdatePipeline(&pipeline)
}
func UpdateToStatusKilled(store model.UpdatePipelineStore, pipeline model.Pipeline) (*model.Pipeline, error) {
pipeline.Status = model.StatusKilled
pipeline.Finished = time.Now().Unix()
return &pipeline, store.UpdatePipeline(&pipeline)
}