lemmy/server/src/websocket/server.rs
nutomic d4dccd17ae implement ActivitySender actor (#89)
Merge pull request 'Adding unique ap_ids. Fixes #1100' (#90) from unique_ap_ids into activity-sender

Reviewed-on: https://yerbamate.dev/LemmyNet/lemmy/pulls/90

Adding back in on_conflict.

Trying to add back in the on_conflict_do_nothing.

Trying to reduce delay time.

Removing createFakes.

Removing some unit tests.

Adding comment jest timeout.

Fixing tests again.

Fixing tests again.

Merge branch 'activity-sender' into unique_ap_ids_2

Replace actix client with reqwest to speed up federation tests

Trying to fix tests again.

Fixing unit tests.

Fixing some broken unit tests, not done yet.

Adding uniques.

Adding unique ap_ids. Fixes #1100

use proper sql functionality for upsert

added logging

in fetcher, replace post/comment::create with upsert

no need to do an actual update in post/comment::upsert

Merge branch 'main' into activity-sender

implement upsert for user/community

reuse http client

got it working

attempt to use background-jobs crate

rewrite with proper error handling and less boilerplate

remove do_send, dont return errors from activity_sender

WIP: implement ActivitySender actor

Co-authored-by: dessalines <dessalines@noreply.yerbamate.dev>
Co-authored-by: Dessalines <tyhou13@gmx.com>
Co-authored-by: Felix Ableitner <me@nutomic.com>
Reviewed-on: https://yerbamate.dev/LemmyNet/lemmy/pulls/89
2020-08-31 13:48:02 +00:00

851 lines
23 KiB
Rust

//! `ChatServer` is an actor. It maintains list of connection client session.
//! And manages available rooms. Peers send messages to other peers in same
//! room through `ChatServer`.
use super::*;
use crate::{
api::{comment::*, community::*, post::*, site::*, user::*, *},
rate_limit::RateLimit,
websocket::UserOperation,
CommunityId,
ConnectionId,
IPAddr,
LemmyContext,
LemmyError,
PostId,
UserId,
};
use actix_web::web;
use anyhow::Context as acontext;
use background_jobs::QueueHandle;
use lemmy_db::naive_now;
use lemmy_utils::location_info;
use reqwest::Client;
/// Chat server sends this messages to session
#[derive(Message)]
#[rtype(result = "()")]
pub struct WSMessage(pub String);
/// Message for chat server communications
/// New chat session is created
#[derive(Message)]
#[rtype(usize)]
pub struct Connect {
pub addr: Recipient<WSMessage>,
pub ip: IPAddr,
}
/// Session is disconnected
#[derive(Message)]
#[rtype(result = "()")]
pub struct Disconnect {
pub id: ConnectionId,
pub ip: IPAddr,
}
/// The messages sent to websocket clients
#[derive(Serialize, Deserialize, Message)]
#[rtype(result = "Result<String, std::convert::Infallible>")]
pub struct StandardMessage {
/// Id of the client session
pub id: ConnectionId,
/// Peer message
pub msg: String,
}
#[derive(Message)]
#[rtype(result = "()")]
pub struct SendAllMessage<Response> {
pub op: UserOperation,
pub response: Response,
pub websocket_id: Option<ConnectionId>,
}
#[derive(Message)]
#[rtype(result = "()")]
pub struct SendUserRoomMessage<Response> {
pub op: UserOperation,
pub response: Response,
pub recipient_id: UserId,
pub websocket_id: Option<ConnectionId>,
}
#[derive(Message)]
#[rtype(result = "()")]
pub struct SendCommunityRoomMessage<Response> {
pub op: UserOperation,
pub response: Response,
pub community_id: CommunityId,
pub websocket_id: Option<ConnectionId>,
}
#[derive(Message)]
#[rtype(result = "()")]
pub struct SendPost {
pub op: UserOperation,
pub post: PostResponse,
pub websocket_id: Option<ConnectionId>,
}
#[derive(Message)]
#[rtype(result = "()")]
pub struct SendComment {
pub op: UserOperation,
pub comment: CommentResponse,
pub websocket_id: Option<ConnectionId>,
}
#[derive(Message)]
#[rtype(result = "()")]
pub struct JoinUserRoom {
pub user_id: UserId,
pub id: ConnectionId,
}
#[derive(Message)]
#[rtype(result = "()")]
pub struct JoinCommunityRoom {
pub community_id: CommunityId,
pub id: ConnectionId,
}
#[derive(Message)]
#[rtype(result = "()")]
pub struct JoinPostRoom {
pub post_id: PostId,
pub id: ConnectionId,
}
#[derive(Message)]
#[rtype(usize)]
pub struct GetUsersOnline;
#[derive(Message)]
#[rtype(usize)]
pub struct GetPostUsersOnline {
pub post_id: PostId,
}
#[derive(Message)]
#[rtype(usize)]
pub struct GetCommunityUsersOnline {
pub community_id: CommunityId,
}
pub struct SessionInfo {
pub addr: Recipient<WSMessage>,
pub ip: IPAddr,
}
#[derive(Message, Debug)]
#[rtype(result = "()")]
pub struct CaptchaItem {
pub uuid: String,
pub answer: String,
pub expires: chrono::NaiveDateTime,
}
#[derive(Message)]
#[rtype(bool)]
pub struct CheckCaptcha {
pub uuid: String,
pub answer: String,
}
/// `ChatServer` manages chat rooms and responsible for coordinating chat
/// session.
pub struct ChatServer {
/// A map from generated random ID to session addr
pub sessions: HashMap<ConnectionId, SessionInfo>,
/// A map from post_id to set of connectionIDs
pub post_rooms: HashMap<PostId, HashSet<ConnectionId>>,
/// A map from community to set of connectionIDs
pub community_rooms: HashMap<CommunityId, HashSet<ConnectionId>>,
/// A map from user id to its connection ID for joined users. Remember a user can have multiple
/// sessions (IE clients)
user_rooms: HashMap<UserId, HashSet<ConnectionId>>,
rng: ThreadRng,
/// The DB Pool
pool: Pool<ConnectionManager<PgConnection>>,
/// Rate limiting based on rate type and IP addr
rate_limiter: RateLimit,
/// A list of the current captchas
captchas: Vec<CaptchaItem>,
/// An HTTP Client
client: Client,
activity_queue: QueueHandle,
}
impl ChatServer {
pub fn startup(
pool: Pool<ConnectionManager<PgConnection>>,
rate_limiter: RateLimit,
client: Client,
activity_queue: QueueHandle,
) -> ChatServer {
ChatServer {
sessions: HashMap::new(),
post_rooms: HashMap::new(),
community_rooms: HashMap::new(),
user_rooms: HashMap::new(),
rng: rand::thread_rng(),
pool,
rate_limiter,
captchas: Vec::new(),
client,
activity_queue,
}
}
pub fn join_community_room(
&mut self,
community_id: CommunityId,
id: ConnectionId,
) -> Result<(), LemmyError> {
// remove session from all rooms
for sessions in self.community_rooms.values_mut() {
sessions.remove(&id);
}
// Also leave all post rooms
// This avoids double messages
for sessions in self.post_rooms.values_mut() {
sessions.remove(&id);
}
// If the room doesn't exist yet
if self.community_rooms.get_mut(&community_id).is_none() {
self.community_rooms.insert(community_id, HashSet::new());
}
self
.community_rooms
.get_mut(&community_id)
.context(location_info!())?
.insert(id);
Ok(())
}
pub fn join_post_room(&mut self, post_id: PostId, id: ConnectionId) -> Result<(), LemmyError> {
// remove session from all rooms
for sessions in self.post_rooms.values_mut() {
sessions.remove(&id);
}
// Also leave all communities
// This avoids double messages
// TODO found a bug, whereby community messages like
// delete and remove aren't sent, because
// you left the community room
for sessions in self.community_rooms.values_mut() {
sessions.remove(&id);
}
// If the room doesn't exist yet
if self.post_rooms.get_mut(&post_id).is_none() {
self.post_rooms.insert(post_id, HashSet::new());
}
self
.post_rooms
.get_mut(&post_id)
.context(location_info!())?
.insert(id);
Ok(())
}
pub fn join_user_room(&mut self, user_id: UserId, id: ConnectionId) -> Result<(), LemmyError> {
// remove session from all rooms
for sessions in self.user_rooms.values_mut() {
sessions.remove(&id);
}
// If the room doesn't exist yet
if self.user_rooms.get_mut(&user_id).is_none() {
self.user_rooms.insert(user_id, HashSet::new());
}
self
.user_rooms
.get_mut(&user_id)
.context(location_info!())?
.insert(id);
Ok(())
}
fn send_post_room_message<Response>(
&self,
op: &UserOperation,
response: &Response,
post_id: PostId,
websocket_id: Option<ConnectionId>,
) -> Result<(), LemmyError>
where
Response: Serialize,
{
let res_str = &to_json_string(op, response)?;
if let Some(sessions) = self.post_rooms.get(&post_id) {
for id in sessions {
if let Some(my_id) = websocket_id {
if *id == my_id {
continue;
}
}
self.sendit(res_str, *id);
}
}
Ok(())
}
pub fn send_community_room_message<Response>(
&self,
op: &UserOperation,
response: &Response,
community_id: CommunityId,
websocket_id: Option<ConnectionId>,
) -> Result<(), LemmyError>
where
Response: Serialize,
{
let res_str = &to_json_string(op, response)?;
if let Some(sessions) = self.community_rooms.get(&community_id) {
for id in sessions {
if let Some(my_id) = websocket_id {
if *id == my_id {
continue;
}
}
self.sendit(res_str, *id);
}
}
Ok(())
}
pub fn send_all_message<Response>(
&self,
op: &UserOperation,
response: &Response,
websocket_id: Option<ConnectionId>,
) -> Result<(), LemmyError>
where
Response: Serialize,
{
let res_str = &to_json_string(op, response)?;
for id in self.sessions.keys() {
if let Some(my_id) = websocket_id {
if *id == my_id {
continue;
}
}
self.sendit(res_str, *id);
}
Ok(())
}
pub fn send_user_room_message<Response>(
&self,
op: &UserOperation,
response: &Response,
recipient_id: UserId,
websocket_id: Option<ConnectionId>,
) -> Result<(), LemmyError>
where
Response: Serialize,
{
let res_str = &to_json_string(op, response)?;
if let Some(sessions) = self.user_rooms.get(&recipient_id) {
for id in sessions {
if let Some(my_id) = websocket_id {
if *id == my_id {
continue;
}
}
self.sendit(res_str, *id);
}
}
Ok(())
}
pub fn send_comment(
&self,
user_operation: &UserOperation,
comment: &CommentResponse,
websocket_id: Option<ConnectionId>,
) -> Result<(), LemmyError> {
let mut comment_reply_sent = comment.clone();
comment_reply_sent.comment.my_vote = None;
comment_reply_sent.comment.user_id = None;
let mut comment_post_sent = comment_reply_sent.clone();
comment_post_sent.recipient_ids = Vec::new();
// Send it to the post room
self.send_post_room_message(
user_operation,
&comment_post_sent,
comment_post_sent.comment.post_id,
websocket_id,
)?;
// Send it to the recipient(s) including the mentioned users
for recipient_id in &comment_reply_sent.recipient_ids {
self.send_user_room_message(
user_operation,
&comment_reply_sent,
*recipient_id,
websocket_id,
)?;
}
// Send it to the community too
self.send_community_room_message(user_operation, &comment_post_sent, 0, websocket_id)?;
self.send_community_room_message(
user_operation,
&comment_post_sent,
comment.comment.community_id,
websocket_id,
)?;
Ok(())
}
pub fn send_post(
&self,
user_operation: &UserOperation,
post: &PostResponse,
websocket_id: Option<ConnectionId>,
) -> Result<(), LemmyError> {
let community_id = post.post.community_id;
// Don't send my data with it
let mut post_sent = post.clone();
post_sent.post.my_vote = None;
post_sent.post.user_id = None;
// Send it to /c/all and that community
self.send_community_room_message(user_operation, &post_sent, 0, websocket_id)?;
self.send_community_room_message(user_operation, &post_sent, community_id, websocket_id)?;
// Send it to the post room
self.send_post_room_message(user_operation, &post_sent, post.post.id, websocket_id)?;
Ok(())
}
fn sendit(&self, message: &str, id: ConnectionId) {
if let Some(info) = self.sessions.get(&id) {
let _ = info.addr.do_send(WSMessage(message.to_owned()));
}
}
fn parse_json_message(
&mut self,
msg: StandardMessage,
ctx: &mut Context<Self>,
) -> impl Future<Output = Result<String, LemmyError>> {
let addr = ctx.address();
let pool = self.pool.clone();
let rate_limiter = self.rate_limiter.clone();
let ip: IPAddr = match self.sessions.get(&msg.id) {
Some(info) => info.ip.to_owned(),
None => "blank_ip".to_string(),
};
let client = self.client.clone();
let activity_queue = self.activity_queue.clone();
async move {
let msg = msg;
let json: Value = serde_json::from_str(&msg.msg)?;
let data = &json["data"].to_string();
let op = &json["op"].as_str().ok_or(APIError {
message: "Unknown op type".to_string(),
})?;
let user_operation: UserOperation = UserOperation::from_str(&op)?;
let context = LemmyContext {
pool,
chat_server: addr,
client,
activity_queue,
};
let args = Args {
context,
rate_limiter,
id: msg.id,
ip,
op: user_operation.clone(),
data,
};
match user_operation {
// User ops
UserOperation::Login => do_user_operation::<Login>(args).await,
UserOperation::Register => do_user_operation::<Register>(args).await,
UserOperation::GetCaptcha => do_user_operation::<GetCaptcha>(args).await,
UserOperation::GetUserDetails => do_user_operation::<GetUserDetails>(args).await,
UserOperation::GetReplies => do_user_operation::<GetReplies>(args).await,
UserOperation::AddAdmin => do_user_operation::<AddAdmin>(args).await,
UserOperation::BanUser => do_user_operation::<BanUser>(args).await,
UserOperation::GetUserMentions => do_user_operation::<GetUserMentions>(args).await,
UserOperation::MarkUserMentionAsRead => {
do_user_operation::<MarkUserMentionAsRead>(args).await
}
UserOperation::MarkAllAsRead => do_user_operation::<MarkAllAsRead>(args).await,
UserOperation::DeleteAccount => do_user_operation::<DeleteAccount>(args).await,
UserOperation::PasswordReset => do_user_operation::<PasswordReset>(args).await,
UserOperation::PasswordChange => do_user_operation::<PasswordChange>(args).await,
UserOperation::UserJoin => do_user_operation::<UserJoin>(args).await,
UserOperation::SaveUserSettings => do_user_operation::<SaveUserSettings>(args).await,
// Private Message ops
UserOperation::CreatePrivateMessage => {
do_user_operation::<CreatePrivateMessage>(args).await
}
UserOperation::EditPrivateMessage => do_user_operation::<EditPrivateMessage>(args).await,
UserOperation::DeletePrivateMessage => {
do_user_operation::<DeletePrivateMessage>(args).await
}
UserOperation::MarkPrivateMessageAsRead => {
do_user_operation::<MarkPrivateMessageAsRead>(args).await
}
UserOperation::GetPrivateMessages => do_user_operation::<GetPrivateMessages>(args).await,
// Site ops
UserOperation::GetModlog => do_user_operation::<GetModlog>(args).await,
UserOperation::CreateSite => do_user_operation::<CreateSite>(args).await,
UserOperation::EditSite => do_user_operation::<EditSite>(args).await,
UserOperation::GetSite => do_user_operation::<GetSite>(args).await,
UserOperation::GetSiteConfig => do_user_operation::<GetSiteConfig>(args).await,
UserOperation::SaveSiteConfig => do_user_operation::<SaveSiteConfig>(args).await,
UserOperation::Search => do_user_operation::<Search>(args).await,
UserOperation::TransferCommunity => do_user_operation::<TransferCommunity>(args).await,
UserOperation::TransferSite => do_user_operation::<TransferSite>(args).await,
UserOperation::ListCategories => do_user_operation::<ListCategories>(args).await,
// Community ops
UserOperation::GetCommunity => do_user_operation::<GetCommunity>(args).await,
UserOperation::ListCommunities => do_user_operation::<ListCommunities>(args).await,
UserOperation::CreateCommunity => do_user_operation::<CreateCommunity>(args).await,
UserOperation::EditCommunity => do_user_operation::<EditCommunity>(args).await,
UserOperation::DeleteCommunity => do_user_operation::<DeleteCommunity>(args).await,
UserOperation::RemoveCommunity => do_user_operation::<RemoveCommunity>(args).await,
UserOperation::FollowCommunity => do_user_operation::<FollowCommunity>(args).await,
UserOperation::GetFollowedCommunities => {
do_user_operation::<GetFollowedCommunities>(args).await
}
UserOperation::BanFromCommunity => do_user_operation::<BanFromCommunity>(args).await,
UserOperation::AddModToCommunity => do_user_operation::<AddModToCommunity>(args).await,
// Post ops
UserOperation::CreatePost => do_user_operation::<CreatePost>(args).await,
UserOperation::GetPost => do_user_operation::<GetPost>(args).await,
UserOperation::GetPosts => do_user_operation::<GetPosts>(args).await,
UserOperation::EditPost => do_user_operation::<EditPost>(args).await,
UserOperation::DeletePost => do_user_operation::<DeletePost>(args).await,
UserOperation::RemovePost => do_user_operation::<RemovePost>(args).await,
UserOperation::LockPost => do_user_operation::<LockPost>(args).await,
UserOperation::StickyPost => do_user_operation::<StickyPost>(args).await,
UserOperation::CreatePostLike => do_user_operation::<CreatePostLike>(args).await,
UserOperation::SavePost => do_user_operation::<SavePost>(args).await,
// Comment ops
UserOperation::CreateComment => do_user_operation::<CreateComment>(args).await,
UserOperation::EditComment => do_user_operation::<EditComment>(args).await,
UserOperation::DeleteComment => do_user_operation::<DeleteComment>(args).await,
UserOperation::RemoveComment => do_user_operation::<RemoveComment>(args).await,
UserOperation::MarkCommentAsRead => do_user_operation::<MarkCommentAsRead>(args).await,
UserOperation::SaveComment => do_user_operation::<SaveComment>(args).await,
UserOperation::GetComments => do_user_operation::<GetComments>(args).await,
UserOperation::CreateCommentLike => do_user_operation::<CreateCommentLike>(args).await,
}
}
}
}
struct Args<'a> {
context: LemmyContext,
rate_limiter: RateLimit,
id: ConnectionId,
ip: IPAddr,
op: UserOperation,
data: &'a str,
}
async fn do_user_operation<'a, 'b, Data>(args: Args<'b>) -> Result<String, LemmyError>
where
for<'de> Data: Deserialize<'de> + 'a,
Data: Perform,
{
let Args {
context,
rate_limiter,
id,
ip,
op,
data,
} = args;
let data = data.to_string();
let op2 = op.clone();
let fut = async move {
let parsed_data: Data = serde_json::from_str(&data)?;
let res = parsed_data
.perform(&web::Data::new(context), Some(id))
.await?;
to_json_string(&op, &res)
};
match op2 {
UserOperation::Register => rate_limiter.register().wrap(ip, fut).await,
UserOperation::CreatePost => rate_limiter.post().wrap(ip, fut).await,
UserOperation::CreateCommunity => rate_limiter.register().wrap(ip, fut).await,
_ => rate_limiter.message().wrap(ip, fut).await,
}
}
/// Make actor from `ChatServer`
impl Actor for ChatServer {
/// We are going to use simple Context, we just need ability to communicate
/// with other actors.
type Context = Context<Self>;
}
/// Handler for Connect message.
///
/// Register new session and assign unique id to this session
impl Handler<Connect> for ChatServer {
type Result = usize;
fn handle(&mut self, msg: Connect, _ctx: &mut Context<Self>) -> Self::Result {
// register session with random id
let id = self.rng.gen::<usize>();
info!("{} joined", &msg.ip);
self.sessions.insert(
id,
SessionInfo {
addr: msg.addr,
ip: msg.ip,
},
);
id
}
}
/// Handler for Disconnect message.
impl Handler<Disconnect> for ChatServer {
type Result = ();
fn handle(&mut self, msg: Disconnect, _: &mut Context<Self>) {
// Remove connections from sessions and all 3 scopes
if self.sessions.remove(&msg.id).is_some() {
for sessions in self.user_rooms.values_mut() {
sessions.remove(&msg.id);
}
for sessions in self.post_rooms.values_mut() {
sessions.remove(&msg.id);
}
for sessions in self.community_rooms.values_mut() {
sessions.remove(&msg.id);
}
}
}
}
/// Handler for Message message.
impl Handler<StandardMessage> for ChatServer {
type Result = ResponseFuture<Result<String, std::convert::Infallible>>;
fn handle(&mut self, msg: StandardMessage, ctx: &mut Context<Self>) -> Self::Result {
let fut = self.parse_json_message(msg, ctx);
Box::pin(async move {
match fut.await {
Ok(m) => {
// info!("Message Sent: {}", m);
Ok(m)
}
Err(e) => {
error!("Error during message handling {}", e);
Ok(e.to_string())
}
}
})
}
}
impl<Response> Handler<SendAllMessage<Response>> for ChatServer
where
Response: Serialize,
{
type Result = ();
fn handle(&mut self, msg: SendAllMessage<Response>, _: &mut Context<Self>) {
self
.send_all_message(&msg.op, &msg.response, msg.websocket_id)
.ok();
}
}
impl<Response> Handler<SendUserRoomMessage<Response>> for ChatServer
where
Response: Serialize,
{
type Result = ();
fn handle(&mut self, msg: SendUserRoomMessage<Response>, _: &mut Context<Self>) {
self
.send_user_room_message(&msg.op, &msg.response, msg.recipient_id, msg.websocket_id)
.ok();
}
}
impl<Response> Handler<SendCommunityRoomMessage<Response>> for ChatServer
where
Response: Serialize,
{
type Result = ();
fn handle(&mut self, msg: SendCommunityRoomMessage<Response>, _: &mut Context<Self>) {
self
.send_community_room_message(&msg.op, &msg.response, msg.community_id, msg.websocket_id)
.ok();
}
}
impl Handler<SendPost> for ChatServer {
type Result = ();
fn handle(&mut self, msg: SendPost, _: &mut Context<Self>) {
self.send_post(&msg.op, &msg.post, msg.websocket_id).ok();
}
}
impl Handler<SendComment> for ChatServer {
type Result = ();
fn handle(&mut self, msg: SendComment, _: &mut Context<Self>) {
self
.send_comment(&msg.op, &msg.comment, msg.websocket_id)
.ok();
}
}
impl Handler<JoinUserRoom> for ChatServer {
type Result = ();
fn handle(&mut self, msg: JoinUserRoom, _: &mut Context<Self>) {
self.join_user_room(msg.user_id, msg.id).ok();
}
}
impl Handler<JoinCommunityRoom> for ChatServer {
type Result = ();
fn handle(&mut self, msg: JoinCommunityRoom, _: &mut Context<Self>) {
self.join_community_room(msg.community_id, msg.id).ok();
}
}
impl Handler<JoinPostRoom> for ChatServer {
type Result = ();
fn handle(&mut self, msg: JoinPostRoom, _: &mut Context<Self>) {
self.join_post_room(msg.post_id, msg.id).ok();
}
}
impl Handler<GetUsersOnline> for ChatServer {
type Result = usize;
fn handle(&mut self, _msg: GetUsersOnline, _: &mut Context<Self>) -> Self::Result {
self.sessions.len()
}
}
impl Handler<GetPostUsersOnline> for ChatServer {
type Result = usize;
fn handle(&mut self, msg: GetPostUsersOnline, _: &mut Context<Self>) -> Self::Result {
if let Some(users) = self.post_rooms.get(&msg.post_id) {
users.len()
} else {
0
}
}
}
impl Handler<GetCommunityUsersOnline> for ChatServer {
type Result = usize;
fn handle(&mut self, msg: GetCommunityUsersOnline, _: &mut Context<Self>) -> Self::Result {
if let Some(users) = self.community_rooms.get(&msg.community_id) {
users.len()
} else {
0
}
}
}
#[derive(Serialize)]
struct WebsocketResponse<T> {
op: String,
data: T,
}
fn to_json_string<Response>(op: &UserOperation, data: &Response) -> Result<String, LemmyError>
where
Response: Serialize,
{
let response = WebsocketResponse {
op: op.to_string(),
data,
};
Ok(serde_json::to_string(&response)?)
}
impl Handler<CaptchaItem> for ChatServer {
type Result = ();
fn handle(&mut self, msg: CaptchaItem, _: &mut Context<Self>) {
self.captchas.push(msg);
}
}
impl Handler<CheckCaptcha> for ChatServer {
type Result = bool;
fn handle(&mut self, msg: CheckCaptcha, _: &mut Context<Self>) -> Self::Result {
// Remove all the ones that are past the expire time
self.captchas.retain(|x| x.expires.gt(&naive_now()));
let check = self
.captchas
.iter()
.any(|r| r.uuid == msg.uuid && r.answer == msg.answer);
// Remove this uuid so it can't be re-checked (Checks only work once)
self.captchas.retain(|x| x.uuid != msg.uuid);
check
}
}