lemmy/crates/api/src/community/add_mod.rs

73 lines
2.5 KiB
Rust

use crate::Perform;
use actix_web::web::Data;
use lemmy_api_common::{
community::{AddModToCommunity, AddModToCommunityResponse},
context::LemmyContext,
utils::{is_mod_or_admin, local_user_view_from_jwt},
};
use lemmy_db_schema::{
source::{
community::{Community, CommunityModerator, CommunityModeratorForm},
moderator::{ModAddCommunity, ModAddCommunityForm},
},
traits::{Crud, Joinable},
};
use lemmy_db_views_actor::structs::CommunityModeratorView;
use lemmy_utils::error::LemmyError;
#[async_trait::async_trait(?Send)]
impl Perform for AddModToCommunity {
type Response = AddModToCommunityResponse;
#[tracing::instrument(skip(context))]
async fn perform(
&self,
context: &Data<LemmyContext>,
) -> Result<AddModToCommunityResponse, LemmyError> {
let mut conn = context.conn().await?;
let data: &AddModToCommunity = self;
let local_user_view = local_user_view_from_jwt(&data.auth, context).await?;
let community_id = data.community_id;
// Verify that only mods or admins can add mod
is_mod_or_admin(&mut conn, local_user_view.person.id, community_id).await?;
let community = Community::read(&mut conn, community_id).await?;
if local_user_view.person.admin && !community.local {
return Err(LemmyError::from_message("not_a_moderator"));
}
// Update in local database
let community_moderator_form = CommunityModeratorForm {
community_id: data.community_id,
person_id: data.person_id,
};
if data.added {
CommunityModerator::join(&mut conn, &community_moderator_form)
.await
.map_err(|e| LemmyError::from_error_message(e, "community_moderator_already_exists"))?;
} else {
CommunityModerator::leave(&mut conn, &community_moderator_form)
.await
.map_err(|e| LemmyError::from_error_message(e, "community_moderator_already_exists"))?;
}
// Mod tables
let form = ModAddCommunityForm {
mod_person_id: local_user_view.person.id,
other_person_id: data.person_id,
community_id: data.community_id,
removed: Some(!data.added),
};
ModAddCommunity::create(&mut conn, &form).await?;
// Note: in case a remote mod is added, this returns the old moderators list, it will only get
// updated once we receive an activity from the community (like `Announce/Add/Moderator`)
let community_id = data.community_id;
let moderators = CommunityModeratorView::for_community(&mut conn, community_id).await?;
Ok(AddModToCommunityResponse { moderators })
}
}