Merge pull request 'Refactor websocket to split it into multiple files' (#91) from refactor-websocket into main

Reviewed-on: https://yerbamate.dev/LemmyNet/lemmy/pulls/91
This commit is contained in:
dessalines 2020-08-31 16:43:16 +00:00
commit c4dd28e252
20 changed files with 470 additions and 437 deletions

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@ -11,7 +11,7 @@ use crate::{
apub::{ApubLikeableType, ApubObjectType},
blocking,
websocket::{
server::{JoinCommunityRoom, SendComment},
messages::{JoinCommunityRoom, SendComment},
UserOperation,
},
ConnectionId,

View file

@ -4,7 +4,7 @@ use crate::{
apub::ActorType,
blocking,
websocket::{
server::{GetCommunityUsersOnline, JoinCommunityRoom, SendCommunityRoomMessage},
messages::{GetCommunityUsersOnline, JoinCommunityRoom, SendCommunityRoomMessage},
UserOperation,
},
ConnectionId,

View file

@ -13,7 +13,7 @@ use crate::{
blocking,
fetch_iframely_and_pictrs_data,
websocket::{
server::{GetPostUsersOnline, JoinCommunityRoom, JoinPostRoom, SendPost},
messages::{GetPostUsersOnline, JoinCommunityRoom, JoinPostRoom, SendPost},
UserOperation,
},
ConnectionId,

View file

@ -13,7 +13,7 @@ use crate::{
blocking,
version,
websocket::{
server::{GetUsersOnline, SendAllMessage},
messages::{GetUsersOnline, SendAllMessage},
UserOperation,
},
ConnectionId,

View file

@ -12,7 +12,7 @@ use crate::{
blocking,
captcha_espeak_wav_base64,
websocket::{
server::{CaptchaItem, CheckCaptcha, JoinUserRoom, SendAllMessage, SendUserRoomMessage},
messages::{CaptchaItem, CheckCaptcha, JoinUserRoom, SendAllMessage, SendUserRoomMessage},
UserOperation,
},
ConnectionId,

View file

@ -15,7 +15,7 @@ use crate::{
},
blocking,
websocket::{
server::{SendComment, SendPost},
messages::{SendComment, SendPost},
UserOperation,
},
LemmyContext,

View file

@ -14,7 +14,7 @@ use crate::{
},
blocking,
websocket::{
server::{SendComment, SendCommunityRoomMessage, SendPost},
messages::{SendComment, SendCommunityRoomMessage, SendPost},
UserOperation,
},
LemmyContext,

View file

@ -12,7 +12,7 @@ use crate::{
},
blocking,
websocket::{
server::{SendComment, SendPost},
messages::{SendComment, SendPost},
UserOperation,
},
LemmyContext,

View file

@ -12,7 +12,7 @@ use crate::{
},
blocking,
websocket::{
server::{SendComment, SendPost},
messages::{SendComment, SendPost},
UserOperation,
},
LemmyContext,

View file

@ -15,7 +15,7 @@ use crate::{
},
blocking,
websocket::{
server::{SendComment, SendCommunityRoomMessage, SendPost},
messages::{SendComment, SendCommunityRoomMessage, SendPost},
UserOperation,
},
LemmyContext,

View file

@ -14,7 +14,7 @@ use crate::{
},
blocking,
websocket::{
server::{SendComment, SendCommunityRoomMessage, SendPost},
messages::{SendComment, SendCommunityRoomMessage, SendPost},
UserOperation,
},
LemmyContext,

View file

@ -16,7 +16,7 @@ use crate::{
},
blocking,
websocket::{
server::{SendComment, SendPost},
messages::{SendComment, SendPost},
UserOperation,
},
LemmyContext,

View file

@ -8,7 +8,7 @@ use crate::{
FromApub,
},
blocking,
websocket::{server::SendUserRoomMessage, UserOperation},
websocket::{messages::SendUserRoomMessage, UserOperation},
LemmyContext,
LemmyError,
};

View file

@ -30,11 +30,9 @@ pub mod routes;
pub mod version;
pub mod websocket;
use crate::{
request::{retry, RecvError},
websocket::server::ChatServer,
};
use crate::request::{retry, RecvError};
use crate::websocket::chat_server::ChatServer;
use actix::Addr;
use actix_web::dev::ConnectionInfo;
use anyhow::anyhow;

View file

@ -24,7 +24,7 @@ use lemmy_server::{
code_migrations::run_advanced_migrations,
rate_limit::{rate_limiter::RateLimiter, RateLimit},
routes::*,
websocket::server::*,
websocket::chat_server::ChatServer,
LemmyContext,
LemmyError,
};

View file

@ -1,6 +1,9 @@
use crate::{
get_ip,
websocket::server::{ChatServer, *},
websocket::{
chat_server::ChatServer,
messages::{Connect, Disconnect, StandardMessage, WSMessage},
},
LemmyContext,
};
use actix::prelude::*;

View file

@ -1,12 +1,12 @@
//! `ChatServer` is an actor. It maintains list of connection client session.
//! And manages available rooms. Peers send messages to other peers in same
//! room through `ChatServer`.
use super::*;
use crate::{
api::{comment::*, community::*, post::*, site::*, user::*, *},
rate_limit::RateLimit,
websocket::UserOperation,
websocket::{
handlers::{do_user_operation, to_json_string, Args},
messages::*,
UserOperation,
},
CommunityId,
ConnectionId,
IPAddr,
@ -15,145 +15,11 @@ use crate::{
PostId,
UserId,
};
use actix_web::web;
use anyhow::Context as acontext;
use background_jobs::QueueHandle;
use lemmy_db::naive_now;
use lemmy_utils::location_info;
use reqwest::Client;
/// Chat server sends this messages to session
#[derive(Message)]
#[rtype(result = "()")]
pub struct WSMessage(pub String);
/// Message for chat server communications
/// New chat session is created
#[derive(Message)]
#[rtype(usize)]
pub struct Connect {
pub addr: Recipient<WSMessage>,
pub ip: IPAddr,
}
/// Session is disconnected
#[derive(Message)]
#[rtype(result = "()")]
pub struct Disconnect {
pub id: ConnectionId,
pub ip: IPAddr,
}
/// The messages sent to websocket clients
#[derive(Serialize, Deserialize, Message)]
#[rtype(result = "Result<String, std::convert::Infallible>")]
pub struct StandardMessage {
/// Id of the client session
pub id: ConnectionId,
/// Peer message
pub msg: String,
}
#[derive(Message)]
#[rtype(result = "()")]
pub struct SendAllMessage<Response> {
pub op: UserOperation,
pub response: Response,
pub websocket_id: Option<ConnectionId>,
}
#[derive(Message)]
#[rtype(result = "()")]
pub struct SendUserRoomMessage<Response> {
pub op: UserOperation,
pub response: Response,
pub recipient_id: UserId,
pub websocket_id: Option<ConnectionId>,
}
#[derive(Message)]
#[rtype(result = "()")]
pub struct SendCommunityRoomMessage<Response> {
pub op: UserOperation,
pub response: Response,
pub community_id: CommunityId,
pub websocket_id: Option<ConnectionId>,
}
#[derive(Message)]
#[rtype(result = "()")]
pub struct SendPost {
pub op: UserOperation,
pub post: PostResponse,
pub websocket_id: Option<ConnectionId>,
}
#[derive(Message)]
#[rtype(result = "()")]
pub struct SendComment {
pub op: UserOperation,
pub comment: CommentResponse,
pub websocket_id: Option<ConnectionId>,
}
#[derive(Message)]
#[rtype(result = "()")]
pub struct JoinUserRoom {
pub user_id: UserId,
pub id: ConnectionId,
}
#[derive(Message)]
#[rtype(result = "()")]
pub struct JoinCommunityRoom {
pub community_id: CommunityId,
pub id: ConnectionId,
}
#[derive(Message)]
#[rtype(result = "()")]
pub struct JoinPostRoom {
pub post_id: PostId,
pub id: ConnectionId,
}
#[derive(Message)]
#[rtype(usize)]
pub struct GetUsersOnline;
#[derive(Message)]
#[rtype(usize)]
pub struct GetPostUsersOnline {
pub post_id: PostId,
}
#[derive(Message)]
#[rtype(usize)]
pub struct GetCommunityUsersOnline {
pub community_id: CommunityId,
}
pub struct SessionInfo {
pub addr: Recipient<WSMessage>,
pub ip: IPAddr,
}
#[derive(Message, Debug)]
#[rtype(result = "()")]
pub struct CaptchaItem {
pub uuid: String,
pub answer: String,
pub expires: chrono::NaiveDateTime,
}
#[derive(Message)]
#[rtype(bool)]
pub struct CheckCaptcha {
pub uuid: String,
pub answer: String,
}
/// `ChatServer` manages chat rooms and responsible for coordinating chat
/// session.
pub struct ChatServer {
@ -168,18 +34,18 @@ pub struct ChatServer {
/// A map from user id to its connection ID for joined users. Remember a user can have multiple
/// sessions (IE clients)
user_rooms: HashMap<UserId, HashSet<ConnectionId>>,
pub(super) user_rooms: HashMap<UserId, HashSet<ConnectionId>>,
rng: ThreadRng,
pub(super) rng: ThreadRng,
/// The DB Pool
pool: Pool<ConnectionManager<PgConnection>>,
pub(super) pool: Pool<ConnectionManager<PgConnection>>,
/// Rate limiting based on rate type and IP addr
rate_limiter: RateLimit,
pub(super) rate_limiter: RateLimit,
/// A list of the current captchas
captchas: Vec<CaptchaItem>,
pub(super) captchas: Vec<CaptchaItem>,
/// An HTTP Client
client: Client,
@ -187,6 +53,14 @@ pub struct ChatServer {
activity_queue: QueueHandle,
}
pub struct SessionInfo {
pub addr: Recipient<WSMessage>,
pub ip: IPAddr,
}
/// `ChatServer` is an actor. It maintains list of connection client session.
/// And manages available rooms. Peers send messages to other peers in same
/// room through `ChatServer`.
impl ChatServer {
pub fn startup(
pool: Pool<ConnectionManager<PgConnection>>,
@ -451,7 +325,7 @@ impl ChatServer {
}
}
fn parse_json_message(
pub(super) fn parse_json_message(
&mut self,
msg: StandardMessage,
ctx: &mut Context<Self>,
@ -576,275 +450,3 @@ impl ChatServer {
}
}
}
struct Args<'a> {
context: LemmyContext,
rate_limiter: RateLimit,
id: ConnectionId,
ip: IPAddr,
op: UserOperation,
data: &'a str,
}
async fn do_user_operation<'a, 'b, Data>(args: Args<'b>) -> Result<String, LemmyError>
where
for<'de> Data: Deserialize<'de> + 'a,
Data: Perform,
{
let Args {
context,
rate_limiter,
id,
ip,
op,
data,
} = args;
let data = data.to_string();
let op2 = op.clone();
let fut = async move {
let parsed_data: Data = serde_json::from_str(&data)?;
let res = parsed_data
.perform(&web::Data::new(context), Some(id))
.await?;
to_json_string(&op, &res)
};
match op2 {
UserOperation::Register => rate_limiter.register().wrap(ip, fut).await,
UserOperation::CreatePost => rate_limiter.post().wrap(ip, fut).await,
UserOperation::CreateCommunity => rate_limiter.register().wrap(ip, fut).await,
_ => rate_limiter.message().wrap(ip, fut).await,
}
}
/// Make actor from `ChatServer`
impl Actor for ChatServer {
/// We are going to use simple Context, we just need ability to communicate
/// with other actors.
type Context = Context<Self>;
}
/// Handler for Connect message.
///
/// Register new session and assign unique id to this session
impl Handler<Connect> for ChatServer {
type Result = usize;
fn handle(&mut self, msg: Connect, _ctx: &mut Context<Self>) -> Self::Result {
// register session with random id
let id = self.rng.gen::<usize>();
info!("{} joined", &msg.ip);
self.sessions.insert(
id,
SessionInfo {
addr: msg.addr,
ip: msg.ip,
},
);
id
}
}
/// Handler for Disconnect message.
impl Handler<Disconnect> for ChatServer {
type Result = ();
fn handle(&mut self, msg: Disconnect, _: &mut Context<Self>) {
// Remove connections from sessions and all 3 scopes
if self.sessions.remove(&msg.id).is_some() {
for sessions in self.user_rooms.values_mut() {
sessions.remove(&msg.id);
}
for sessions in self.post_rooms.values_mut() {
sessions.remove(&msg.id);
}
for sessions in self.community_rooms.values_mut() {
sessions.remove(&msg.id);
}
}
}
}
/// Handler for Message message.
impl Handler<StandardMessage> for ChatServer {
type Result = ResponseFuture<Result<String, std::convert::Infallible>>;
fn handle(&mut self, msg: StandardMessage, ctx: &mut Context<Self>) -> Self::Result {
let fut = self.parse_json_message(msg, ctx);
Box::pin(async move {
match fut.await {
Ok(m) => {
// info!("Message Sent: {}", m);
Ok(m)
}
Err(e) => {
error!("Error during message handling {}", e);
Ok(e.to_string())
}
}
})
}
}
impl<Response> Handler<SendAllMessage<Response>> for ChatServer
where
Response: Serialize,
{
type Result = ();
fn handle(&mut self, msg: SendAllMessage<Response>, _: &mut Context<Self>) {
self
.send_all_message(&msg.op, &msg.response, msg.websocket_id)
.ok();
}
}
impl<Response> Handler<SendUserRoomMessage<Response>> for ChatServer
where
Response: Serialize,
{
type Result = ();
fn handle(&mut self, msg: SendUserRoomMessage<Response>, _: &mut Context<Self>) {
self
.send_user_room_message(&msg.op, &msg.response, msg.recipient_id, msg.websocket_id)
.ok();
}
}
impl<Response> Handler<SendCommunityRoomMessage<Response>> for ChatServer
where
Response: Serialize,
{
type Result = ();
fn handle(&mut self, msg: SendCommunityRoomMessage<Response>, _: &mut Context<Self>) {
self
.send_community_room_message(&msg.op, &msg.response, msg.community_id, msg.websocket_id)
.ok();
}
}
impl Handler<SendPost> for ChatServer {
type Result = ();
fn handle(&mut self, msg: SendPost, _: &mut Context<Self>) {
self.send_post(&msg.op, &msg.post, msg.websocket_id).ok();
}
}
impl Handler<SendComment> for ChatServer {
type Result = ();
fn handle(&mut self, msg: SendComment, _: &mut Context<Self>) {
self
.send_comment(&msg.op, &msg.comment, msg.websocket_id)
.ok();
}
}
impl Handler<JoinUserRoom> for ChatServer {
type Result = ();
fn handle(&mut self, msg: JoinUserRoom, _: &mut Context<Self>) {
self.join_user_room(msg.user_id, msg.id).ok();
}
}
impl Handler<JoinCommunityRoom> for ChatServer {
type Result = ();
fn handle(&mut self, msg: JoinCommunityRoom, _: &mut Context<Self>) {
self.join_community_room(msg.community_id, msg.id).ok();
}
}
impl Handler<JoinPostRoom> for ChatServer {
type Result = ();
fn handle(&mut self, msg: JoinPostRoom, _: &mut Context<Self>) {
self.join_post_room(msg.post_id, msg.id).ok();
}
}
impl Handler<GetUsersOnline> for ChatServer {
type Result = usize;
fn handle(&mut self, _msg: GetUsersOnline, _: &mut Context<Self>) -> Self::Result {
self.sessions.len()
}
}
impl Handler<GetPostUsersOnline> for ChatServer {
type Result = usize;
fn handle(&mut self, msg: GetPostUsersOnline, _: &mut Context<Self>) -> Self::Result {
if let Some(users) = self.post_rooms.get(&msg.post_id) {
users.len()
} else {
0
}
}
}
impl Handler<GetCommunityUsersOnline> for ChatServer {
type Result = usize;
fn handle(&mut self, msg: GetCommunityUsersOnline, _: &mut Context<Self>) -> Self::Result {
if let Some(users) = self.community_rooms.get(&msg.community_id) {
users.len()
} else {
0
}
}
}
#[derive(Serialize)]
struct WebsocketResponse<T> {
op: String,
data: T,
}
fn to_json_string<Response>(op: &UserOperation, data: &Response) -> Result<String, LemmyError>
where
Response: Serialize,
{
let response = WebsocketResponse {
op: op.to_string(),
data,
};
Ok(serde_json::to_string(&response)?)
}
impl Handler<CaptchaItem> for ChatServer {
type Result = ();
fn handle(&mut self, msg: CaptchaItem, _: &mut Context<Self>) {
self.captchas.push(msg);
}
}
impl Handler<CheckCaptcha> for ChatServer {
type Result = bool;
fn handle(&mut self, msg: CheckCaptcha, _: &mut Context<Self>) -> Self::Result {
// Remove all the ones that are past the expire time
self.captchas.retain(|x| x.expires.gt(&naive_now()));
let check = self
.captchas
.iter()
.any(|r| r.uuid == msg.uuid && r.answer == msg.answer);
// Remove this uuid so it can't be re-checked (Checks only work once)
self.captchas.retain(|x| x.uuid != msg.uuid);
check
}
}

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@ -0,0 +1,291 @@
use super::*;
use crate::{
api::Perform,
rate_limit::RateLimit,
websocket::{
chat_server::{ChatServer, SessionInfo},
messages::*,
UserOperation,
},
ConnectionId,
IPAddr,
LemmyContext,
LemmyError,
};
use actix_web::web;
use lemmy_db::naive_now;
pub(super) struct Args<'a> {
pub(super) context: LemmyContext,
pub(super) rate_limiter: RateLimit,
pub(super) id: ConnectionId,
pub(super) ip: IPAddr,
pub(super) op: UserOperation,
pub(super) data: &'a str,
}
pub(super) async fn do_user_operation<'a, 'b, Data>(args: Args<'b>) -> Result<String, LemmyError>
where
for<'de> Data: Deserialize<'de> + 'a,
Data: Perform,
{
let Args {
context,
rate_limiter,
id,
ip,
op,
data,
} = args;
let data = data.to_string();
let op2 = op.clone();
let fut = async move {
let parsed_data: Data = serde_json::from_str(&data)?;
let res = parsed_data
.perform(&web::Data::new(context), Some(id))
.await?;
to_json_string(&op, &res)
};
match op2 {
UserOperation::Register => rate_limiter.register().wrap(ip, fut).await,
UserOperation::CreatePost => rate_limiter.post().wrap(ip, fut).await,
UserOperation::CreateCommunity => rate_limiter.register().wrap(ip, fut).await,
_ => rate_limiter.message().wrap(ip, fut).await,
}
}
/// Make actor from `ChatServer`
impl Actor for ChatServer {
/// We are going to use simple Context, we just need ability to communicate
/// with other actors.
type Context = Context<Self>;
}
/// Handler for Connect message.
///
/// Register new session and assign unique id to this session
impl Handler<Connect> for ChatServer {
type Result = usize;
fn handle(&mut self, msg: Connect, _ctx: &mut Context<Self>) -> Self::Result {
// register session with random id
let id = self.rng.gen::<usize>();
info!("{} joined", &msg.ip);
self.sessions.insert(
id,
SessionInfo {
addr: msg.addr,
ip: msg.ip,
},
);
id
}
}
/// Handler for Disconnect message.
impl Handler<Disconnect> for ChatServer {
type Result = ();
fn handle(&mut self, msg: Disconnect, _: &mut Context<Self>) {
// Remove connections from sessions and all 3 scopes
if self.sessions.remove(&msg.id).is_some() {
for sessions in self.user_rooms.values_mut() {
sessions.remove(&msg.id);
}
for sessions in self.post_rooms.values_mut() {
sessions.remove(&msg.id);
}
for sessions in self.community_rooms.values_mut() {
sessions.remove(&msg.id);
}
}
}
}
/// Handler for Message message.
impl Handler<StandardMessage> for ChatServer {
type Result = ResponseFuture<Result<String, std::convert::Infallible>>;
fn handle(&mut self, msg: StandardMessage, ctx: &mut Context<Self>) -> Self::Result {
let fut = self.parse_json_message(msg, ctx);
Box::pin(async move {
match fut.await {
Ok(m) => {
// info!("Message Sent: {}", m);
Ok(m)
}
Err(e) => {
error!("Error during message handling {}", e);
Ok(e.to_string())
}
}
})
}
}
impl<Response> Handler<SendAllMessage<Response>> for ChatServer
where
Response: Serialize,
{
type Result = ();
fn handle(&mut self, msg: SendAllMessage<Response>, _: &mut Context<Self>) {
self
.send_all_message(&msg.op, &msg.response, msg.websocket_id)
.ok();
}
}
impl<Response> Handler<SendUserRoomMessage<Response>> for ChatServer
where
Response: Serialize,
{
type Result = ();
fn handle(&mut self, msg: SendUserRoomMessage<Response>, _: &mut Context<Self>) {
self
.send_user_room_message(&msg.op, &msg.response, msg.recipient_id, msg.websocket_id)
.ok();
}
}
impl<Response> Handler<SendCommunityRoomMessage<Response>> for ChatServer
where
Response: Serialize,
{
type Result = ();
fn handle(&mut self, msg: SendCommunityRoomMessage<Response>, _: &mut Context<Self>) {
self
.send_community_room_message(&msg.op, &msg.response, msg.community_id, msg.websocket_id)
.ok();
}
}
impl Handler<SendPost> for ChatServer {
type Result = ();
fn handle(&mut self, msg: SendPost, _: &mut Context<Self>) {
self.send_post(&msg.op, &msg.post, msg.websocket_id).ok();
}
}
impl Handler<SendComment> for ChatServer {
type Result = ();
fn handle(&mut self, msg: SendComment, _: &mut Context<Self>) {
self
.send_comment(&msg.op, &msg.comment, msg.websocket_id)
.ok();
}
}
impl Handler<JoinUserRoom> for ChatServer {
type Result = ();
fn handle(&mut self, msg: JoinUserRoom, _: &mut Context<Self>) {
self.join_user_room(msg.user_id, msg.id).ok();
}
}
impl Handler<JoinCommunityRoom> for ChatServer {
type Result = ();
fn handle(&mut self, msg: JoinCommunityRoom, _: &mut Context<Self>) {
self.join_community_room(msg.community_id, msg.id).ok();
}
}
impl Handler<JoinPostRoom> for ChatServer {
type Result = ();
fn handle(&mut self, msg: JoinPostRoom, _: &mut Context<Self>) {
self.join_post_room(msg.post_id, msg.id).ok();
}
}
impl Handler<GetUsersOnline> for ChatServer {
type Result = usize;
fn handle(&mut self, _msg: GetUsersOnline, _: &mut Context<Self>) -> Self::Result {
self.sessions.len()
}
}
impl Handler<GetPostUsersOnline> for ChatServer {
type Result = usize;
fn handle(&mut self, msg: GetPostUsersOnline, _: &mut Context<Self>) -> Self::Result {
if let Some(users) = self.post_rooms.get(&msg.post_id) {
users.len()
} else {
0
}
}
}
impl Handler<GetCommunityUsersOnline> for ChatServer {
type Result = usize;
fn handle(&mut self, msg: GetCommunityUsersOnline, _: &mut Context<Self>) -> Self::Result {
if let Some(users) = self.community_rooms.get(&msg.community_id) {
users.len()
} else {
0
}
}
}
#[derive(Serialize)]
struct WebsocketResponse<T> {
op: String,
data: T,
}
pub(super) fn to_json_string<Response>(
op: &UserOperation,
data: &Response,
) -> Result<String, LemmyError>
where
Response: Serialize,
{
let response = WebsocketResponse {
op: op.to_string(),
data,
};
Ok(serde_json::to_string(&response)?)
}
impl Handler<CaptchaItem> for ChatServer {
type Result = ();
fn handle(&mut self, msg: CaptchaItem, _: &mut Context<Self>) {
self.captchas.push(msg);
}
}
impl Handler<CheckCaptcha> for ChatServer {
type Result = bool;
fn handle(&mut self, msg: CheckCaptcha, _: &mut Context<Self>) -> Self::Result {
// Remove all the ones that are past the expire time
self.captchas.retain(|x| x.expires.gt(&naive_now()));
let check = self
.captchas
.iter()
.any(|r| r.uuid == msg.uuid && r.answer == msg.answer);
// Remove this uuid so it can't be re-checked (Checks only work once)
self.captchas.retain(|x| x.uuid != msg.uuid);
check
}
}

View file

@ -0,0 +1,137 @@
use super::*;
use crate::{
api::{comment::*, post::*},
websocket::UserOperation,
CommunityId,
ConnectionId,
IPAddr,
PostId,
UserId,
};
/// Chat server sends this messages to session
#[derive(Message)]
#[rtype(result = "()")]
pub struct WSMessage(pub String);
/// Message for chat server communications
/// New chat session is created
#[derive(Message)]
#[rtype(usize)]
pub struct Connect {
pub addr: Recipient<WSMessage>,
pub ip: IPAddr,
}
/// Session is disconnected
#[derive(Message)]
#[rtype(result = "()")]
pub struct Disconnect {
pub id: ConnectionId,
pub ip: IPAddr,
}
/// The messages sent to websocket clients
#[derive(Serialize, Deserialize, Message)]
#[rtype(result = "Result<String, std::convert::Infallible>")]
pub struct StandardMessage {
/// Id of the client session
pub id: ConnectionId,
/// Peer message
pub msg: String,
}
#[derive(Message)]
#[rtype(result = "()")]
pub struct SendAllMessage<Response> {
pub op: UserOperation,
pub response: Response,
pub websocket_id: Option<ConnectionId>,
}
#[derive(Message)]
#[rtype(result = "()")]
pub struct SendUserRoomMessage<Response> {
pub op: UserOperation,
pub response: Response,
pub recipient_id: UserId,
pub websocket_id: Option<ConnectionId>,
}
#[derive(Message)]
#[rtype(result = "()")]
pub struct SendCommunityRoomMessage<Response> {
pub op: UserOperation,
pub response: Response,
pub community_id: CommunityId,
pub websocket_id: Option<ConnectionId>,
}
#[derive(Message)]
#[rtype(result = "()")]
pub struct SendPost {
pub op: UserOperation,
pub post: PostResponse,
pub websocket_id: Option<ConnectionId>,
}
#[derive(Message)]
#[rtype(result = "()")]
pub struct SendComment {
pub op: UserOperation,
pub comment: CommentResponse,
pub websocket_id: Option<ConnectionId>,
}
#[derive(Message)]
#[rtype(result = "()")]
pub struct JoinUserRoom {
pub user_id: UserId,
pub id: ConnectionId,
}
#[derive(Message)]
#[rtype(result = "()")]
pub struct JoinCommunityRoom {
pub community_id: CommunityId,
pub id: ConnectionId,
}
#[derive(Message)]
#[rtype(result = "()")]
pub struct JoinPostRoom {
pub post_id: PostId,
pub id: ConnectionId,
}
#[derive(Message)]
#[rtype(usize)]
pub struct GetUsersOnline;
#[derive(Message)]
#[rtype(usize)]
pub struct GetPostUsersOnline {
pub post_id: PostId,
}
#[derive(Message)]
#[rtype(usize)]
pub struct GetCommunityUsersOnline {
pub community_id: CommunityId,
}
#[derive(Message, Debug)]
#[rtype(result = "()")]
pub struct CaptchaItem {
pub uuid: String,
pub answer: String,
pub expires: chrono::NaiveDateTime,
}
#[derive(Message)]
#[rtype(bool)]
pub struct CheckCaptcha {
pub uuid: String,
pub answer: String,
}

View file

@ -1,4 +1,6 @@
pub mod server;
pub mod chat_server;
pub mod handlers;
pub mod messages;
use actix::prelude::*;
use diesel::{