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23 commits

Author SHA1 Message Date
Valentin Trophime 7fa69abd72 avoid some conversion slice to iterator where possible 2024-03-06 20:03:52 +01:00
Valentin Trophime 693f0bdd8f fix semantic versionning 2024-02-13 12:24:24 +01:00
Valentin Trophime 7318f971cf update dependencies 2024-02-13 12:24:24 +01:00
Yuri Iozzelli ac73c3ba40 Merge branch 'chemicstry-master' 2022-10-07 15:17:58 +02:00
chemicstry aa0003d0a4 Bump embedded-hal to 1.0.0-alpha.9 2022-10-07 15:01:55 +03:00
Yuri Iozzelli 32ca78087c
Merge pull request #38 from VersBinarii/readme
Add badges to README
2022-10-06 10:00:10 +02:00
VersBinarii 0cdd4e7c2e Add badges to README 2022-08-26 21:09:24 +02:00
Yuri Iozzelli df5ea50076
Merge pull request #37 from ashutosh-arm/upgrade_embedded_hal_to_alpha
Bumping up embedded-hal version to 1.0.0-alpha.8
2022-06-24 10:12:52 +02:00
Ashutosh Parkhi 00a50a13cc Bumping up embedded-hal version to 1.0.0-alpha.8 2022-06-23 17:20:18 +01:00
Yuri Iozzelli 99f6e63918
Merge pull request #35 from VersBinarii/commands
Add idle mode, brightness and frame rate control
2022-04-24 13:26:02 +02:00
VersBinarii a5e7f6498a Add idle mode, brightness and framerate control 2022-04-23 21:25:22 +02:00
Yuri Iozzelli bfb77647d5
Merge pull request #34 from VersBinarii/more_commands
Add Invert, display and sleep control commands
2022-04-21 16:17:52 +02:00
VersBinarii 1f47f5797e Add Invert, display and sleep control commands 2022-04-21 13:43:06 +02:00
Yuri Iozzelli d896467aec
Merge pull request #33 from VersBinarii/graphics
Add clear_screen function
2022-04-19 07:51:18 +02:00
VersBinarii 6e8c814156 Add clear_screen function 2022-04-18 18:46:30 +02:00
Yuri Iozzelli d933649c19
Merge pull request #32 from VersBinarii/examples
Add RTIC based example for stm32f411 BlackPill
2022-04-18 10:48:01 +02:00
VersBinarii d4e883ce8d Add RTIC based example for stm32f411 BlackPill 2022-04-18 10:30:28 +02:00
Yuri Iozzelli 6e1fab6da7
Merge pull request #31 from VersBinarii/bump_eh_alpha
Bump embedded-hal to alpha7
2022-04-17 10:04:49 +02:00
VersBinarii b0f3b14664 Bump embedded-hal to alpha7 2022-04-16 22:29:50 +02:00
Yuri Iozzelli 8aeefc4abc
Merge pull request #30 from plaes/min-doc-example
Add basic usage example to the index screen
2021-11-19 11:23:14 +01:00
Priit Laes 11661b20b6 Add basic usage example to the index screen 2021-11-18 22:32:37 +02:00
Yuri Iozzelli c3d0d08a3c
Merge pull request #29 from ivmarkov/master
Support for boards that need a non-standard initialization command
2021-08-07 10:31:07 +02:00
imarkov 8a4aee95c2 Support for boards that need a non-standard initialization command 2021-07-14 21:34:55 +03:00
5 changed files with 352 additions and 61 deletions

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@ -1,6 +1,8 @@
# Copyright 2022 Arm Limited and/or its affiliates <open-source-office@arm.com>
[package]
name = "ili9341"
version = "0.5.0"
version = "0.6.0"
description = "A platform agnostic driver to interface with the ILI9341 (ald ILI9340C) TFT LCD display"
authors = ["Yuri Iozzelli <y.iozzelli@gmail.com>"]
categories = ["embedded", "hardware-support", "no-std"]
@ -11,15 +13,27 @@ edition = "2018"
[dependencies]
display-interface = "0.4.1"
embedded-hal = "0.2.5"
display-interface = "0.5"
embedded-hal = "1.0.0"
[dependencies.embedded-graphics-core]
optional = true
version = "0.3"
version = "0.4"
[dev-dependencies]
cortex-m-rtic = "1.0.0"
cortex-m = "0.7.3"
cortex-m-rt = "0.7.0"
defmt-rtt = "0.3.0"
panic-semihosting = "0.6"
[dev-dependencies.stm32f4xx-hal]
version = "0.12.0"
features = ["stm32f411"]
[features]
default = ["graphics"]
graphics = ["embedded-graphics-core"]
[[example]]
name = "rtic"

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@ -1,5 +1,9 @@
# `ili9341`
[![Crates.io](https://img.shields.io/crates/d/ili9341.svg)](https://crates.io/crates/ili9341)
[![Crates.io](https://img.shields.io/crates/v/ili9341.svg)](https://crates.io/crates/ili9341)
[![Released API docs](https://docs.rs/ili9341/badge.svg)](https://docs.rs/ili9341)
> A platform agnostic driver to interface with the ILI9341 (and ILI9340C) TFT
> LCD display

109
examples/rtic.rs Normal file
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@ -0,0 +1,109 @@
//! cortex-m-rtic example
//! Tested on BlackPill dev board with stm32f411ceu microcontroller
//! The LCD RESET pin was hard puled to Vcc therefore
//! DummyOutputPin was used as the reset pin
#![no_main]
#![no_std]
#[rtic::app(device = stm32f4xx_hal::pac)]
mod app {
use display_interface_spi::SPIInterface;
use embedded_graphics::{
mono_font::{ascii::FONT_6X10, MonoTextStyle},
pixelcolor::Rgb565,
prelude::*,
text::{Alignment, Text},
};
use embedded_hal::digital::{blocking::OutputPin, ErrorType, PinState};
use ili9341::{DisplaySize240x320, Ili9341, Orientation};
use stm32f4xx_hal::{
prelude::*,
spi::{Mode, NoMiso, Phase, Polarity},
timer::Channel,
};
#[derive(Default)]
pub struct DummyOutputPin;
impl ErrorType for DummyOutputPin {
type Error = ();
}
impl OutputPin for DummyOutputPin {
fn set_low(&mut self) -> Result<(), Self::Error> {
Ok(())
}
fn set_high(&mut self) -> Result<(), Self::Error> {
Ok(())
}
fn set_state(&mut self, _state: PinState) -> Result<(), Self::Error> {
Ok(())
}
}
#[shared]
struct Shared {}
#[local]
struct Local {}
#[init]
fn init(ctx: init::Context) -> (Shared, Local, init::Monotonics) {
let dp = ctx.device;
let rcc = dp.RCC.constrain();
let clocks = rcc.cfgr.use_hse(25.MHz()).sysclk(100.MHz()).freeze();
let gpioa = dp.GPIOA.split();
let gpiob = dp.GPIOB.split();
/*
* The ILI9341 driver
*/
let lcd_clk = gpiob.pb0.into_alternate();
let lcd_miso = NoMiso {};
let lcd_mosi = gpioa.pa10.into_alternate().internal_pull_up(true);
let lcd_dc = gpiob.pb1.into_push_pull_output();
let lcd_cs = gpiob.pb2.into_push_pull_output();
let mode = Mode {
polarity: Polarity::IdleLow,
phase: Phase::CaptureOnFirstTransition,
};
let lcd_spi = dp
.SPI5
.spi((lcd_clk, lcd_miso, lcd_mosi), mode, 2.MHz(), &clocks);
let spi_iface = SPIInterface::new(lcd_spi, lcd_dc, lcd_cs);
let dummy_reset = DummyOutputPin::default();
let mut delay = dp.TIM1.delay_us(&clocks);
let mut lcd = Ili9341::new(
spi_iface,
dummy_reset,
&mut delay,
Orientation::PortraitFlipped,
DisplaySize240x320,
)
.unwrap();
// Create a new character style
let style = MonoTextStyle::new(&FONT_6X10, Rgb565::RED);
// Create a text at position (20, 30) and draw it using the previously defined style
Text::with_alignment(
"First line\nSecond line",
Point::new(20, 30),
style,
Alignment::Center,
)
.draw(&mut lcd)
.unwrap();
(Shared {}, Local {}, init::Monotonics())
}
#[idle(local = [])]
fn idle(cx: idle::Context) -> ! {
loop {
cortex_m::asm::nop();
}
}
}

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@ -1,5 +1,4 @@
use crate::Ili9341;
use embedded_graphics_core::{
pixelcolor::{raw::RawU16, Rgb565},
prelude::*,
@ -28,14 +27,8 @@ where
if self.bounding_box().contains(point) {
let x = point.x as u16;
let y = point.y as u16;
self.draw_raw_iter(
x,
y,
x,
y,
core::iter::once(RawU16::from(color).into_inner()),
)?;
let color = RawU16::from(color).into_inner();
self.draw_raw_slice(x, y, x, y, &[color])?;
}
}
Ok(())
@ -82,4 +75,8 @@ where
Ok(())
}
}
fn clear(&mut self, color: Self::Color) -> Result<(), Self::Error> {
self.clear_screen(RawU16::from(color).into_inner())
}
}

View file

@ -1,10 +1,34 @@
#![no_std]
use embedded_hal::blocking::delay::DelayMs;
use embedded_hal::digital::v2::OutputPin;
//! ILI9341 Display Driver
//!
//! ### Usage
//!
//! To control the display you need to set up:
//!
//! * Interface for communicating with display ([display-interface-spi crate] for SPI)
//! * Configuration (reset pin, delay, orientation and size) for display
//!
//! ```ignore
//! let iface = SPIInterface::new(spi, dc, cs);
//!
//! let mut display = Ili9341::new(
//! iface,
//! reset_gpio,
//! &mut delay,
//! Orientation::Landscape,
//! ili9341::DisplaySize240x320,
//! )
//! .unwrap();
//!
//! display.clear(Rgb565::RED).unwrap()
//! ```
//!
//! [display-interface-spi crate]: https://crates.io/crates/display-interface-spi
use embedded_hal::delay::DelayNs;
use embedded_hal::digital::OutputPin;
use core::iter::once;
use display_interface::DataFormat::{U16BEIter, U8Iter};
use display_interface::DataFormat;
use display_interface::WriteOnlyDataCommand;
#[cfg(feature = "graphics")]
@ -40,7 +64,19 @@ impl DisplaySize for DisplaySize320x480 {
const HEIGHT: usize = 480;
}
/// The default orientation is Portrait
/// For quite a few boards (ESP32-S2-Kaluga-1, M5Stack, M5Core2 and others),
/// the ILI9341 initialization command arguments are slightly different
///
/// This trait provides the flexibility for users to define their own
/// initialization command arguments suitable for the particular board they are using
pub trait Mode {
fn mode(&self) -> u8;
fn is_landscape(&self) -> bool;
}
/// The default implementation of the Mode trait from above
/// Should work for most (but not all) boards
pub enum Orientation {
Portrait,
PortraitFlipped,
@ -48,6 +84,30 @@ pub enum Orientation {
LandscapeFlipped,
}
impl Mode for Orientation {
fn mode(&self) -> u8 {
match self {
Self::Portrait => 0x40 | 0x08,
Self::Landscape => 0x20 | 0x08,
Self::PortraitFlipped => 0x80 | 0x08,
Self::LandscapeFlipped => 0x40 | 0x80 | 0x20 | 0x08,
}
}
fn is_landscape(&self) -> bool {
match self {
Self::Landscape | Self::LandscapeFlipped => true,
Self::Portrait | Self::PortraitFlipped => false,
}
}
}
/// Specify state of specific mode of operation
pub enum ModeState {
On,
Off,
}
/// There are two method for drawing to the screen:
/// [Ili9341::draw_raw_iter] and [Ili9341::draw_raw_slice]
///
@ -68,7 +128,7 @@ pub struct Ili9341<IFACE, RESET> {
reset: RESET,
width: usize,
height: usize,
mode: Orientation,
landscape: bool,
}
impl<IFACE, RESET> Ili9341<IFACE, RESET>
@ -76,28 +136,29 @@ where
IFACE: WriteOnlyDataCommand,
RESET: OutputPin,
{
pub fn new<DELAY, SIZE>(
pub fn new<DELAY, SIZE, MODE>(
interface: IFACE,
reset: RESET,
delay: &mut DELAY,
mode: Orientation,
mode: MODE,
_display_size: SIZE,
) -> Result<Self>
where
DELAY: DelayMs<u16>,
DELAY: DelayNs,
SIZE: DisplaySize,
MODE: Mode,
{
let mut ili9341 = Ili9341 {
interface,
reset,
width: SIZE::WIDTH,
height: SIZE::HEIGHT,
mode: Orientation::Portrait,
landscape: false,
};
// Do hardware reset by holding reset low for at least 10us
ili9341.reset.set_low().map_err(|_| DisplayError::RSError)?;
delay.delay_ms(1);
let _ = delay.delay_ms(1);
// Set high for normal operation
ili9341
.reset
@ -106,26 +167,26 @@ where
// Wait 5ms after reset before sending commands
// and 120ms before sending Sleep Out
delay.delay_ms(5);
let _ = delay.delay_ms(5);
// Do software reset
ili9341.command(Command::SoftwareReset, &[])?;
// Wait 5ms after reset before sending commands
// and 120ms before sending Sleep Out
delay.delay_ms(120);
let _ = delay.delay_ms(120);
ili9341.set_orientation(mode)?;
// Set pixel format to 16 bits per pixel
ili9341.command(Command::PixelFormatSet, &[0x55])?;
ili9341.command(Command::SleepOut, &[])?;
ili9341.sleep_mode(ModeState::Off)?;
// Wait 5ms after Sleep Out before sending commands
delay.delay_ms(5);
let _ = delay.delay_ms(5);
ili9341.command(Command::DisplayOn, &[])?;
ili9341.display_mode(ModeState::On)?;
Ok(ili9341)
}
@ -136,15 +197,21 @@ where
IFACE: WriteOnlyDataCommand,
{
fn command(&mut self, cmd: Command, args: &[u8]) -> Result {
self.interface.send_commands(U8Iter(&mut once(cmd as u8)))?;
self.interface.send_data(U8Iter(&mut args.iter().cloned()))
self.interface.send_commands(DataFormat::U8(&[cmd as u8]))?;
self.interface.send_data(DataFormat::U8(args))
}
fn write_iter<I: IntoIterator<Item = u16>>(&mut self, data: I) -> Result {
self.command(Command::MemoryWrite, &[])?;
use DataFormat::U16BEIter;
self.interface.send_data(U16BEIter(&mut data.into_iter()))
}
fn write_slice(&mut self, data: &[u16]) -> Result {
self.command(Command::MemoryWrite, &[])?;
self.interface.send_data(DataFormat::U16(data))
}
fn set_window(&mut self, x0: u16, y0: u16, x1: u16, y1: u16) -> Result {
self.command(
Command::ColumnAddressSet,
@ -172,9 +239,10 @@ where
fixed_top_lines: u16,
fixed_bottom_lines: u16,
) -> Result<Scroller> {
let height = match self.mode {
Orientation::Landscape | Orientation::LandscapeFlipped => self.width,
Orientation::Portrait | Orientation::PortraitFlipped => self.height,
let height = if self.landscape {
self.width
} else {
self.height
} as u16;
let scroll_lines = height as u16 - fixed_top_lines - fixed_bottom_lines;
@ -240,39 +308,92 @@ where
///
/// The expected format is rgb565.
pub fn draw_raw_slice(&mut self, x0: u16, y0: u16, x1: u16, y1: u16, data: &[u16]) -> Result {
self.draw_raw_iter(x0, y0, x1, y1, data.iter().copied())
self.set_window(x0, y0, x1, y1)?;
self.write_slice(data)
}
/// Change the orientation of the screen
pub fn set_orientation(&mut self, mode: Orientation) -> Result {
let was_landscape = match self.mode {
Orientation::Landscape | Orientation::LandscapeFlipped => true,
Orientation::Portrait | Orientation::PortraitFlipped => false,
};
let is_landscape = match mode {
Orientation::Portrait => {
self.command(Command::MemoryAccessControl, &[0x40 | 0x08])?;
false
}
Orientation::Landscape => {
self.command(Command::MemoryAccessControl, &[0x20 | 0x08])?;
true
}
Orientation::PortraitFlipped => {
self.command(Command::MemoryAccessControl, &[0x80 | 0x08])?;
false
}
Orientation::LandscapeFlipped => {
self.command(Command::MemoryAccessControl, &[0x40 | 0x80 | 0x20 | 0x08])?;
true
}
};
if was_landscape ^ is_landscape {
pub fn set_orientation<MODE>(&mut self, mode: MODE) -> Result
where
MODE: Mode,
{
self.command(Command::MemoryAccessControl, &[mode.mode()])?;
if self.landscape ^ mode.is_landscape() {
core::mem::swap(&mut self.height, &mut self.width);
}
self.mode = mode;
self.landscape = mode.is_landscape();
Ok(())
}
/// Fill entire screen with specfied color u16 value
pub fn clear_screen(&mut self, color: u16) -> Result {
let color = core::iter::repeat(color).take(self.width * self.height);
self.draw_raw_iter(0, 0, self.width as u16, self.height as u16, color)
}
/// Control the screen sleep mode:
pub fn sleep_mode(&mut self, mode: ModeState) -> Result {
match mode {
ModeState::On => self.command(Command::SleepModeOn, &[]),
ModeState::Off => self.command(Command::SleepModeOff, &[]),
}
}
/// Control the screen display mode
pub fn display_mode(&mut self, mode: ModeState) -> Result {
match mode {
ModeState::On => self.command(Command::DisplayOn, &[]),
ModeState::Off => self.command(Command::DisplayOff, &[]),
}
}
/// Invert the pixel color on screen
pub fn invert_mode(&mut self, mode: ModeState) -> Result {
match mode {
ModeState::On => self.command(Command::InvertOn, &[]),
ModeState::Off => self.command(Command::InvertOff, &[]),
}
}
/// Idle mode reduces the number of colors to 8
pub fn idle_mode(&mut self, mode: ModeState) -> Result {
match mode {
ModeState::On => self.command(Command::IdleModeOn, &[]),
ModeState::Off => self.command(Command::IdleModeOff, &[]),
}
}
/// Set display brightness to the value between 0 and 255
pub fn brightness(&mut self, brightness: u8) -> Result {
self.command(Command::SetBrightness, &[brightness])
}
/// Set adaptive brightness value equal to [AdaptiveBrightness]
pub fn content_adaptive_brightness(&mut self, value: AdaptiveBrightness) -> Result {
self.command(Command::ContentAdaptiveBrightness, &[value as _])
}
/// Configure [FrameRateClockDivision] and [FrameRate] in normal mode
pub fn normal_mode_frame_rate(
&mut self,
clk_div: FrameRateClockDivision,
frame_rate: FrameRate,
) -> Result {
self.command(
Command::NormalModeFrameRate,
&[clk_div as _, frame_rate as _],
)
}
/// Configure [FrameRateClockDivision] and [FrameRate] in idle mode
pub fn idle_mode_frame_rate(
&mut self,
clk_div: FrameRateClockDivision,
frame_rate: FrameRate,
) -> Result {
self.command(Command::IdleModeFrameRate, &[clk_div as _, frame_rate as _])
}
}
impl<IFACE, RESET> Ili9341<IFACE, RESET> {
@ -307,16 +428,62 @@ impl Scroller {
}
}
/// Available Adaptive Brightness values
pub enum AdaptiveBrightness {
Off = 0x00,
UserInterfaceImage = 0x01,
StillPicture = 0x02,
MovingImage = 0x03,
}
/// Available frame rate in Hz
pub enum FrameRate {
FrameRate119 = 0x10,
FrameRate112 = 0x11,
FrameRate106 = 0x12,
FrameRate100 = 0x13,
FrameRate95 = 0x14,
FrameRate90 = 0x15,
FrameRate86 = 0x16,
FrameRate83 = 0x17,
FrameRate79 = 0x18,
FrameRate76 = 0x19,
FrameRate73 = 0x1a,
FrameRate70 = 0x1b,
FrameRate68 = 0x1c,
FrameRate65 = 0x1d,
FrameRate63 = 0x1e,
FrameRate61 = 0x1f,
}
/// Frame rate clock division
pub enum FrameRateClockDivision {
Fosc = 0x00,
FoscDiv2 = 0x01,
FoscDiv4 = 0x02,
FoscDiv8 = 0x03,
}
#[derive(Clone, Copy)]
enum Command {
SoftwareReset = 0x01,
MemoryAccessControl = 0x36,
PixelFormatSet = 0x3a,
SleepOut = 0x11,
SleepModeOn = 0x10,
SleepModeOff = 0x11,
InvertOff = 0x20,
InvertOn = 0x21,
DisplayOff = 0x28,
DisplayOn = 0x29,
ColumnAddressSet = 0x2a,
PageAddressSet = 0x2b,
MemoryWrite = 0x2c,
VerticalScrollDefine = 0x33,
VerticalScrollAddr = 0x37,
IdleModeOff = 0x38,
IdleModeOn = 0x39,
SetBrightness = 0x51,
ContentAdaptiveBrightness = 0x55,
NormalModeFrameRate = 0xb1,
IdleModeFrameRate = 0xb2,
}