gstreamer/subprojects/gstreamer/gst/gstvecdeque.c
Sebastian Dröge 0ef396359c gst: Move GstQueueArray as GstVecDeque to core
And change lengths and indices from guint to gsize for a more correct type.

Also deprecate GstQueueArray and implement it in terms of GstVecDeque.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6779>
2024-05-06 18:25:42 +00:00

995 lines
25 KiB
C

/* GStreamer
* Copyright (C) 2009 Edward Hervey <bilboed@bilboed.com>
* Copyright (C) 2015 Tim-Philipp Müller <tim@centricular.com>
*
* gstvecdeque.c:
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
/**
* SECTION:gstvecdeque
* @title: GstVecDeque
* @short_description: Array based double-ended queue object
*
* #GstVecDeque is an object that provides standard double-ended queue (deque)
* functionality based on an array instead of linked lists. This reduces the
* overhead caused by memory management by a large factor.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <string.h>
#include <gst/gst.h>
#include "gstvecdeque.h"
#define gst_vec_deque_idx(a, i) \
((a)->array + (((a)->head + (i)) % (a)->size) * (a)->elt_size)
struct _GstVecDeque
{
/* < private > */
guint8 *array;
gsize size;
gsize head;
gsize tail;
gsize length;
gsize elt_size;
gboolean struct_array;
GDestroyNotify clear_func;
};
typedef struct
{
GCompareDataFunc func;
gpointer user_data;
} QueueSortData;
/**
* gst_vec_deque_new_for_struct: (skip)
* @struct_size: Size of each element (e.g. structure) in the array
* @initial_size: Initial size of the new queue
*
* Allocates a new #GstVecDeque object for elements (e.g. structures)
* of size @struct_size, with an initial queue size of @initial_size.
*
* Returns: a new #GstVecDeque object
*
* Since: 1.26
*/
GstVecDeque *
gst_vec_deque_new_for_struct (gsize struct_size, gsize initial_size)
{
GstVecDeque *array;
g_return_val_if_fail (struct_size > 0, NULL);
array = g_new (GstVecDeque, 1);
array->elt_size = struct_size;
array->size = initial_size;
array->array = g_malloc0_n (initial_size, struct_size);
array->head = 0;
array->tail = 0;
array->length = 0;
array->struct_array = TRUE;
array->clear_func = NULL;
return array;
}
/**
* gst_vec_deque_new: (skip)
* @initial_size: Initial size of the new queue
*
* Allocates a new #GstVecDeque object with an initial
* queue size of @initial_size.
*
* Returns: a new #GstVecDeque object
*
* Since: 1.26
*/
GstVecDeque *
gst_vec_deque_new (gsize initial_size)
{
GstVecDeque *array;
array = gst_vec_deque_new_for_struct (sizeof (gpointer), initial_size);
array->struct_array = FALSE;
return array;
}
/**
* gst_vec_deque_free: (skip)
* @array: a #GstVecDeque object
*
* Frees queue @array and all memory associated to it.
*
* Since: 1.26
*/
void
gst_vec_deque_free (GstVecDeque * array)
{
g_return_if_fail (array != NULL);
gst_vec_deque_clear (array);
g_free (array->array);
g_free (array);
}
/**
* gst_vec_deque_set_clear_func: (skip)
* @array: a #GstVecDeque object
* @clear_func: a function to clear an element of @array
*
* Sets a function to clear an element of @array.
*
* The @clear_func will be called when an element in the array
* data segment is removed and when the array is freed and data
* segment is deallocated as well. @clear_func will be passed a
* pointer to the element to clear, rather than the element itself.
*
* Note that in contrast with other uses of #GDestroyNotify
* functions, @clear_func is expected to clear the contents of
* the array element it is given, but not free the element itself.
*
* Since: 1.26
*/
void
gst_vec_deque_set_clear_func (GstVecDeque * array, GDestroyNotify clear_func)
{
g_return_if_fail (array != NULL);
array->clear_func = clear_func;
}
static void
gst_vec_deque_clear_idx (GstVecDeque * array, gsize idx)
{
gsize pos;
if (!array->clear_func)
return;
pos = (idx + array->head) % array->size;
if (array->struct_array)
array->clear_func (array->array + pos * array->elt_size);
else
array->clear_func (*(gpointer *) (array->array + pos * array->elt_size));
}
/**
* gst_vec_deque_clear: (skip)
* @array: a #GstVecDeque object
*
* Clears queue @array and frees all memory associated to it.
*
* Since: 1.26
*/
void
gst_vec_deque_clear (GstVecDeque * array)
{
g_return_if_fail (array != NULL);
if (array->clear_func != NULL) {
gsize i;
for (i = 0; i < array->length; i++) {
gst_vec_deque_clear_idx (array, i);
}
}
array->head = 0;
array->tail = 0;
array->length = 0;
}
/**
* gst_vec_deque_pop_head_struct: (skip)
* @array: a #GstVecDeque object
*
* Returns the head of the queue @array and removes it from the queue.
*
* Returns: (nullable): pointer to element or struct, or NULL if @array was empty. The
* data pointed to by the returned pointer stays valid only as long as
* the queue array is not modified further!
*
* Since: 1.26
*/
gpointer
gst_vec_deque_pop_head_struct (GstVecDeque * array)
{
gpointer p_struct;
g_return_val_if_fail (array != NULL, NULL);
/* empty array */
if (G_UNLIKELY (array->length == 0))
return NULL;
p_struct = array->array + (array->elt_size * array->head);
array->head++;
array->head %= array->size;
array->length--;
return p_struct;
}
/**
* gst_vec_deque_pop_head: (skip)
* @array: a #GstVecDeque object
*
* Returns and head of the queue @array and removes
* it from the queue.
*
* Returns: The head of the queue
*
* Since: 1.26
*/
gpointer
gst_vec_deque_pop_head (GstVecDeque * array)
{
gpointer ret;
g_return_val_if_fail (array != NULL, NULL);
/* empty array */
if (G_UNLIKELY (array->length == 0))
return NULL;
ret = *(gpointer *) (array->array + (sizeof (gpointer) * array->head));
array->head++;
array->head %= array->size;
array->length--;
return ret;
}
/**
* gst_vec_deque_peek_head_struct: (skip)
* @array: a #GstVecDeque object
*
* Returns the head of the queue @array without removing it from the queue.
*
* Returns: (nullable): pointer to element or struct, or NULL if @array was empty. The
* data pointed to by the returned pointer stays valid only as long as
* the queue array is not modified further!
*
* Since: 1.26
*/
gpointer
gst_vec_deque_peek_head_struct (GstVecDeque * array)
{
g_return_val_if_fail (array != NULL, NULL);
/* empty array */
if (G_UNLIKELY (array->length == 0))
return NULL;
return array->array + (array->elt_size * array->head);
}
/**
* gst_vec_deque_peek_head: (skip)
* @array: a #GstVecDeque object
*
* Returns the head of the queue @array and does not
* remove it from the queue.
*
* Returns: The head of the queue
*
* Since: 1.26
*/
gpointer
gst_vec_deque_peek_head (GstVecDeque * array)
{
g_return_val_if_fail (array != NULL, NULL);
/* empty array */
if (G_UNLIKELY (array->length == 0))
return NULL;
return *(gpointer *) (array->array + (sizeof (gpointer) * array->head));
}
/**
* gst_vec_deque_peek_nth: (skip)
*
* Returns the item at @idx in @array, but does not remove it from the queue.
*
* Returns: (nullable): The item, or %NULL if @idx was out of bounds
*
* Since: 1.26
*/
gpointer
gst_vec_deque_peek_nth (GstVecDeque * array, gsize idx)
{
g_return_val_if_fail (array != NULL, NULL);
g_return_val_if_fail (idx < array->length, NULL);
idx = (array->head + idx) % array->size;
return *(gpointer *) (array->array + (sizeof (gpointer) * idx));
}
/**
* gst_vec_deque_peek_nth_struct: (skip)
*
* Returns the item at @idx in @array, but does not remove it from the queue.
*
* Returns: (nullable): The item, or %NULL if @idx was out of bounds
*
* Since: 1.26
*/
gpointer
gst_vec_deque_peek_nth_struct (GstVecDeque * array, gsize idx)
{
g_return_val_if_fail (array != NULL, NULL);
g_return_val_if_fail (idx < array->length, NULL);
idx = (array->head + idx) % array->size;
return array->array + (array->elt_size * idx);
}
static void
gst_vec_deque_do_expand (GstVecDeque * array)
{
gsize elt_size = array->elt_size;
/* newsize is 50% bigger */
gsize oldsize = array->size;
gsize newsize;
if (!g_size_checked_mul (&newsize, oldsize, 2))
g_error ("growing the queue array would overflow");
newsize = MAX (newsize, 16);
/* copy over data */
if (array->tail != 0) {
guint8 *array2 = NULL;
gsize t1 = 0;
gsize t2 = 0;
array2 = g_malloc0_n (newsize, elt_size);
t1 = array->head;
t2 = oldsize - array->head;
/* [0-----TAIL][HEAD------SIZE]
*
* We want to end up with
* [HEAD------------------TAIL][----FREEDATA------NEWSIZE]
*
* 1) move [HEAD-----SIZE] part to beginning of new array
* 2) move [0-------TAIL] part new array, after previous part
*/
memcpy (array2, array->array + (elt_size * (gsize) array->head),
t2 * elt_size);
memcpy (array2 + t2 * elt_size, array->array, t1 * elt_size);
g_free (array->array);
array->array = array2;
array->head = 0;
} else {
/* Fast path, we just need to grow the array */
array->array = g_realloc_n (array->array, newsize, elt_size);
memset (array->array + elt_size * oldsize, 0,
elt_size * (newsize - oldsize));
}
array->tail = oldsize;
array->size = newsize;
}
/**
* gst_vec_deque_push_element_tail: (skip)
* @array: a #GstVecDeque object
* @p_struct: address of element or structure to push to the tail of the queue
*
* Pushes the element at address @p_struct to the tail of the queue @array
* (Copies the contents of a structure of the struct_size specified when
* creating the queue into the array).
*
* Since: 1.26
*/
void
gst_vec_deque_push_tail_struct (GstVecDeque * array, gpointer p_struct)
{
gsize elt_size;
g_return_if_fail (p_struct != NULL);
g_return_if_fail (array != NULL);
elt_size = array->elt_size;
/* Check if we need to make room */
if (G_UNLIKELY (array->length == array->size))
gst_vec_deque_do_expand (array);
memcpy (array->array + elt_size * array->tail, p_struct, elt_size);
array->tail++;
array->tail %= array->size;
array->length++;
}
/**
* gst_vec_deque_push_tail: (skip)
* @array: a #GstVecDeque object
* @data: object to push
*
* Pushes @data to the tail of the queue @array.
*
* Since: 1.26
*/
void
gst_vec_deque_push_tail (GstVecDeque * array, gpointer data)
{
g_return_if_fail (array != NULL);
/* Check if we need to make room */
if (G_UNLIKELY (array->length == array->size))
gst_vec_deque_do_expand (array);
*(gpointer *) (array->array + sizeof (gpointer) * array->tail) = data;
array->tail++;
array->tail %= array->size;
array->length++;
}
/* Moves all elements in the queue placed after the given position in the internal array */
static void
gst_vec_deque_move_data_after_position (GstVecDeque * array, gsize pos)
{
gsize elt_size = array->elt_size;
/* If the array does not wrap around OR if it does, but we're inserting past that point */
if (array->head < array->tail ||
(array->head >= array->tail && pos < array->head)) {
memmove (array->array + (pos + 1) * elt_size, array->array + pos * elt_size,
(array->tail - pos) * elt_size);
return;
}
/* Otherwise, array wraps around and we're inserting before the breaking point.
* First, move everything past that point by one place. */
memmove (array->array + elt_size, array->array, array->tail * elt_size);
/* Then move the last element from before the wrap-around point to right after it. */
memcpy (array->array, array->array + (array->size - 1) * elt_size, elt_size);
/* If we're inserting right before the breaking point, no further action is needed.
* Otherwise, move data between insertion point and the breaking point by one place. */
if (pos != array->size - 1) {
memmove (array->array + (pos + 1) * elt_size, array->array + pos * elt_size,
(array->size - pos - 1) * elt_size);
}
}
/**
* gst_vec_deque_push_sorted: (skip)
* @array: a #GstVecDeque object
* @data: object to push
* @func: comparison function
* @user_data: (nullable): data for comparison function
*
* Pushes @data to the queue @array, finding the correct position
* by comparing @data with each array element using @func.
*
* This has a time complexity of O(n), so depending on the size of the queue
* and expected access patterns, a different data structure might be better.
*
* Assumes that the array is already sorted. If it is not, make sure
* to call gst_vec_deque_sort() first.
*
* Since: 1.26
*/
void
gst_vec_deque_push_sorted (GstVecDeque * array, gpointer data,
GCompareDataFunc func, gpointer user_data)
{
gsize i;
gpointer *p_element;
g_return_if_fail (array != NULL);
g_return_if_fail (func != NULL);
/* Check if we need to make room */
if (G_UNLIKELY (array->length == array->size))
gst_vec_deque_do_expand (array);
/* Compare against each element, assuming they're already sorted */
for (i = 0; i < array->length; i++) {
p_element = (gpointer *) gst_vec_deque_idx (array, i);
if (func (*p_element, data, user_data) > 0) {
gsize pos = (array->head + i) % array->size;
gst_vec_deque_move_data_after_position (array, pos);
*p_element = data;
goto finish;
}
}
/* No 'bigger' element found - append to tail */
*(gpointer *) (array->array + array->elt_size * array->tail) = data;
finish:
array->tail++;
array->tail %= array->size;
array->length++;
}
/**
* gst_vec_deque_push_sorted_struct: (skip)
* @array: a #GstVecDeque object
* @p_struct: address of element or structure to push into the queue
* @func: comparison function
* @user_data: (nullable): data for comparison function
*
* Pushes the element at address @p_struct into the queue @array
* (copying the contents of a structure of the struct_size specified
* when creating the queue into the array), finding the correct position
* by comparing the element at @p_struct with each element in the array using @func.
*
* This has a time complexity of O(n), so depending on the size of the queue
* and expected access patterns, a different data structure might be better.
*
* Assumes that the array is already sorted. If it is not, make sure
* to call gst_vec_deque_sort() first.
*
* Since: 1.26
*/
void
gst_vec_deque_push_sorted_struct (GstVecDeque * array, gpointer p_struct,
GCompareDataFunc func, gpointer user_data)
{
gsize i;
gpointer p_element;
g_return_if_fail (array != NULL);
g_return_if_fail (p_struct != NULL);
g_return_if_fail (func != NULL);
/* Check if we need to make room */
if (G_UNLIKELY (array->length == array->size))
gst_vec_deque_do_expand (array);
/* Compare against each element, assuming they're already sorted */
for (i = 0; i < array->length; i++) {
p_element = gst_vec_deque_idx (array, i);
if (func (p_element, p_struct, user_data) > 0) {
gsize pos = (array->head + i) % array->size;
gst_vec_deque_move_data_after_position (array, pos);
memcpy (p_element, p_struct, array->elt_size);
goto finish;
}
}
/* No 'bigger' element found - append to tail */
memcpy (array->array + array->elt_size * array->tail, p_struct,
array->elt_size);
finish:
array->tail++;
array->tail %= array->size;
array->length++;
}
static int
compare_wrapper (gpointer * a, gpointer * b, QueueSortData * sort_data)
{
return sort_data->func (*a, *b, sort_data->user_data);
}
/**
* gst_vec_deque_sort: (skip)
* @array: a #GstVecDeque object
* @compare_func: comparison function
* @user_data: (nullable): data for comparison function
*
* Sorts the queue @array by comparing elements against each other using
* the provided @compare_func.
*
* Since: 1.26
*/
void
gst_vec_deque_sort (GstVecDeque * array, GCompareDataFunc compare_func,
gpointer user_data)
{
g_return_if_fail (array != NULL);
g_return_if_fail (compare_func != NULL);
if (array->length == 0)
return;
/* To be able to use g_qsort_with_data, we might need to rearrange:
* [0-----TAIL][HEAD-----SIZE] -> [HEAD-------TAIL] */
if (array->head >= array->tail) {
gsize t1 = array->head;
gsize t2 = array->size - array->head;
gsize elt_size = array->elt_size;
/* Copy [0-------TAIL] part to a temporary buffer */
guint8 *tmp = g_malloc0_n (t1, elt_size);
memcpy (tmp, array->array, t1 * elt_size);
/* Move [HEAD-----SIZE] part to the beginning of the original array */
memmove (array->array, array->array + (elt_size * array->head),
t2 * elt_size);
/* Copy the temporary buffer to the end of the original array */
memmove (array->array + (t2 * elt_size), tmp, t1 * elt_size);
g_free (tmp);
array->head = 0;
array->tail = array->length % array->size;
}
if (array->struct_array) {
g_qsort_with_data (array->array +
(array->head % array->size) * array->elt_size, array->length,
array->elt_size, compare_func, user_data);
} else {
/* For non-struct arrays, we need to wrap the provided compare function
* to dereference our pointers before passing them for comparison.
* This matches the behaviour of gst_vec_deque_find(). */
QueueSortData sort_data = { compare_func, user_data };
g_qsort_with_data (array->array +
(array->head % array->size) * array->elt_size, array->length,
array->elt_size, (GCompareDataFunc) compare_wrapper, &sort_data);
}
}
/**
* gst_vec_deque_peek_tail: (skip)
* @array: a #GstVecDeque object
*
* Returns the tail of the queue @array, but does not remove it from the queue.
*
* Returns: The tail of the queue
*
* Since: 1.26
*/
gpointer
gst_vec_deque_peek_tail (GstVecDeque * array)
{
gsize len, idx;
g_return_val_if_fail (array != NULL, NULL);
len = array->length;
/* empty array */
if (len == 0)
return NULL;
idx = (array->head + (len - 1)) % array->size;
return *(gpointer *) (array->array + (sizeof (gpointer) * idx));
}
/**
* gst_vec_deque_peek_tail_struct: (skip)
* @array: a #GstVecDeque object
*
* Returns the tail of the queue @array, but does not remove it from the queue.
*
* Returns: The tail of the queue
*
* Since: 1.26
*/
gpointer
gst_vec_deque_peek_tail_struct (GstVecDeque * array)
{
gsize len, idx;
g_return_val_if_fail (array != NULL, NULL);
len = array->length;
/* empty array */
if (len == 0)
return NULL;
idx = (array->head + (len - 1)) % array->size;
return array->array + (array->elt_size * idx);
}
/**
* gst_vec_deque_pop_tail: (skip)
* @array: a #GstVecDeque object
*
* Returns the tail of the queue @array and removes
* it from the queue.
*
* Returns: The tail of the queue
*
* Since: 1.26
*/
gpointer
gst_vec_deque_pop_tail (GstVecDeque * array)
{
gpointer ret;
gsize len, idx;
g_return_val_if_fail (array != NULL, NULL);
len = array->length;
/* empty array */
if (len == 0)
return NULL;
idx = (array->head + (len - 1)) % array->size;
ret = *(gpointer *) (array->array + (sizeof (gpointer) * idx));
array->tail = idx;
array->length--;
return ret;
}
/**
* gst_vec_deque_pop_tail_struct: (skip)
* @array: a #GstVecDeque object
*
* Returns the tail of the queue @array and removes
* it from the queue.
*
* Returns: The tail of the queue
*
* Since: 1.26
*/
gpointer
gst_vec_deque_pop_tail_struct (GstVecDeque * array)
{
gpointer ret;
gsize len, idx;
g_return_val_if_fail (array != NULL, NULL);
len = array->length;
/* empty array */
if (len == 0)
return NULL;
idx = (array->head + (len - 1)) % array->size;
ret = array->array + (array->elt_size * idx);
array->tail = idx;
array->length--;
return ret;
}
/**
* gst_vec_deque_is_empty: (skip)
* @array: a #GstVecDeque object
*
* Checks if the queue @array is empty.
*
* Returns: %TRUE if the queue @array is empty
*
* Since: 1.26
*/
gboolean
gst_vec_deque_is_empty (GstVecDeque * array)
{
g_return_val_if_fail (array != NULL, FALSE);
return (array->length == 0);
}
/**
* gst_vec_deque_drop_struct: (skip)
* @array: a #GstVecDeque object
* @idx: index to drop
* @p_struct: address into which to store the data of the dropped structure, or NULL
*
* Drops the queue element at position @idx from queue @array and copies the
* data of the element or structure that was removed into @p_struct if
* @p_struct is set (not NULL).
*
* Returns: TRUE on success, or FALSE on error
*
* Since: 1.26
*/
gboolean
gst_vec_deque_drop_struct (GstVecDeque * array, gsize idx, gpointer p_struct)
{
int first_item_index, last_item_index;
gsize actual_idx;
gsize elt_size;
g_return_val_if_fail (array != NULL, FALSE);
actual_idx = (array->head + idx) % array->size;
g_return_val_if_fail (array->length > 0, FALSE);
g_return_val_if_fail (actual_idx < array->size, FALSE);
elt_size = array->elt_size;
first_item_index = array->head;
/* tail points to the first free spot */
last_item_index = (array->tail - 1 + array->size) % array->size;
if (p_struct != NULL)
memcpy (p_struct, array->array + elt_size * actual_idx, elt_size);
/* simple case actual_idx == first item */
if (actual_idx == first_item_index) {
/* clear current head position if needed */
if (p_struct == NULL)
gst_vec_deque_clear_idx (array, idx);
/* move the head plus one */
array->head++;
array->head %= array->size;
array->length--;
return TRUE;
}
/* simple case idx == last item */
if (actual_idx == last_item_index) {
/* clear current tail position if needed */
if (p_struct == NULL)
gst_vec_deque_clear_idx (array, idx);
/* move tail minus one, potentially wrapping */
array->tail = (array->tail - 1 + array->size) % array->size;
array->length--;
return TRUE;
}
/* non-wrapped case */
if (first_item_index < last_item_index) {
/* clear idx if needed */
if (p_struct == NULL)
gst_vec_deque_clear_idx (array, idx);
g_assert (first_item_index < actual_idx && actual_idx < last_item_index);
/* move everything beyond actual_idx one step towards zero in array */
memmove (array->array + elt_size * actual_idx,
array->array + elt_size * (actual_idx + 1),
(last_item_index - actual_idx) * elt_size);
/* tail might wrap, ie if tail == 0 (and last_item_index == size) */
array->tail = (array->tail - 1 + array->size) % array->size;
array->length--;
return TRUE;
}
/* only wrapped cases left */
g_assert (first_item_index > last_item_index);
if (actual_idx < last_item_index) {
/* clear idx if needed */
if (p_struct == NULL)
gst_vec_deque_clear_idx (array, idx);
/* actual_idx is before last_item_index, move data towards zero */
memmove (array->array + elt_size * actual_idx,
array->array + elt_size * (actual_idx + 1),
(last_item_index - actual_idx) * elt_size);
/* tail should not wrap in this case! */
g_assert (array->tail > 0);
array->tail--;
array->length--;
return TRUE;
}
if (actual_idx > first_item_index) {
/* clear idx if needed */
if (p_struct == NULL)
gst_vec_deque_clear_idx (array, idx);
/* actual_idx is after first_item_index, move data to higher indices */
memmove (array->array + elt_size * (first_item_index + 1),
array->array + elt_size * first_item_index,
(actual_idx - first_item_index) * elt_size);
array->head++;
/* head should not wrap in this case! */
g_assert (array->head < array->size);
array->length--;
return TRUE;
}
g_return_val_if_reached (FALSE);
}
/**
* gst_vec_deque_drop_element: (skip)
* @array: a #GstVecDeque object
* @idx: index to drop
*
* Drops the queue element at position @idx from queue @array.
*
* Returns: the dropped element
*
* Since: 1.26
*/
gpointer
gst_vec_deque_drop_element (GstVecDeque * array, gsize idx)
{
gpointer ptr;
if (!gst_vec_deque_drop_struct (array, idx, &ptr))
return NULL;
return ptr;
}
/**
* gst_vec_deque_find: (skip)
* @array: a #GstVecDeque object
* @func: (nullable): comparison function, or %NULL to find @data by value
* @data: data for comparison function
*
* Finds an element in the queue @array, either by comparing every element
* with @func or by looking up @data if no compare function @func is provided,
* and returning the index of the found element.
*
* Returns: Index of the found element or -1 if nothing was found.
*
* Since: 1.26
*/
gsize
gst_vec_deque_find (GstVecDeque * array, GCompareFunc func, gpointer data)
{
gpointer p_element;
gsize elt_size;
gsize i;
/* For struct arrays we need to implement this differently so that
* the user gets a pointer to the element data not the dereferenced
* pointer itself */
g_return_val_if_fail (array != NULL, -1);
g_return_val_if_fail (array->struct_array == FALSE, -1);
elt_size = array->elt_size;
if (func != NULL) {
/* Scan from head to tail */
for (i = 0; i < array->length; i++) {
p_element = array->array + ((i + array->head) % array->size) * elt_size;
if (func (*(gpointer *) p_element, data) == 0)
return i;
}
} else {
for (i = 0; i < array->length; i++) {
p_element = array->array + ((i + array->head) % array->size) * elt_size;
if (*(gpointer *) p_element == data)
return i;
}
}
return -1;
}
/**
* gst_vec_deque_get_length: (skip)
* @array: a #GstVecDeque object
*
* Returns the length of the queue @array
*
* Returns: the length of the queue @array.
*
* Since: 1.26
*/
gsize
gst_vec_deque_get_length (GstVecDeque * array)
{
g_return_val_if_fail (array != NULL, 0);
return array->length;
}