/* GStreamer * Copyright (C) 2024 Seungha Yang * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, * Boston, MA 02110-1301, USA. */ #pragma once #include #include #include #include "gstd3d12pluginutils.h" G_BEGIN_DECLS #define GST_TYPE_D3D12_ENCODER (gst_d3d12_encoder_get_type()) #define GST_D3D12_ENCODER(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_D3D12_ENCODER,GstD3D12Encoder)) #define GST_D3D12_ENCODER_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass),GST_TYPE_D3D12_ENCODER,GstD3D12EncoderClass)) #define GST_D3D12_ENCODER_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS((obj),GST_TYPE_D3D12_ENCODER,GstD3D12EncoderClass)) #define GST_IS_D3D12_ENCODER(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_D3D12_ENCODER)) #define GST_IS_D3D12_ENCODER_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass),GST_TYPE_D3D12_ENCODER)) struct GstD3D12EncoderPrivate; struct GstD3D12EncoderConfig { D3D12_VIDEO_ENCODER_PROFILE_DESC profile_desc; D3D12_VIDEO_ENCODER_LEVEL_SETTING level; D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION codec_config; D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA layout; D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE gop_struct; D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC resolution; D3D12_VIDEO_ENCODER_SUPPORT_FLAGS support_flags; D3D12_VIDEO_ENCODER_RATE_CONTROL_CQP cqp;; D3D12_VIDEO_ENCODER_RATE_CONTROL_CBR cbr; D3D12_VIDEO_ENCODER_RATE_CONTROL_VBR vbr; D3D12_VIDEO_ENCODER_RATE_CONTROL_QVBR qvbr; D3D12_VIDEO_ENCODER_RATE_CONTROL rate_control; guint max_subregions; }; enum GstD3D12EncoderSeiInsertMode { GST_D3D12_ENCODER_SEI_INSERT, GST_D3D12_ENCODER_SEI_INSERT_AND_DROP, GST_D3D12_ENCODER_SEI_DISABLED, }; #define GST_TYPE_D3D12_ENCODER_RATE_CONTROL (gst_d3d12_encoder_rate_control_get_type ()) GType gst_d3d12_encoder_rate_control_get_type (void); #define GST_TYPE_D3D12_ENCODER_RATE_CONTROL_SUPPORT (gst_d3d12_encoder_rate_control_support_get_type ()) GType gst_d3d12_encoder_rate_control_support_get_type (void); #define GST_TYPE_D3D12_ENCODER_SUBREGION_LAYOUT (gst_d3d12_encoder_subregion_layout_get_type()) GType gst_d3d12_encoder_subregion_layout_get_type (void); #define GST_TYPE_D3D12_ENCODER_SUBREGION_LAYOUT_SUPPORT (gst_d3d12_encoder_subregion_layout_support_get_type ()) GType gst_d3d12_encoder_subregion_layout_support_get_type (void); #define GST_TYPE_D3D12_ENCODER_SEI_INSERT_MODE (gst_d3d12_encoder_sei_insert_mode_get_type ()) GType gst_d3d12_encoder_sei_insert_mode_get_type (void); struct GstD3D12Encoder { GstVideoEncoder parent; GstD3D12Device *device; GstD3D12EncoderPrivate *priv; }; struct GstD3D12EncoderClass { GstVideoEncoderClass parent_class; D3D12_VIDEO_ENCODER_CODEC codec; gint64 adapter_luid; guint device_id; guint vendor_id; gboolean (*new_sequence) (GstD3D12Encoder * encoder, ID3D12VideoDevice * video_device, GstVideoCodecState * state, GstD3D12EncoderConfig * config); gboolean (*start_frame) (GstD3D12Encoder * encoder, ID3D12VideoDevice * video_device, GstVideoCodecFrame * frame, D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_DESC * seq_ctrl, D3D12_VIDEO_ENCODER_PICTURE_CONTROL_DESC * picture_ctrl, D3D12_VIDEO_ENCODER_RECONSTRUCTED_PICTURE * recon_pic, GstD3D12EncoderConfig * config, gboolean * need_new_session); gboolean (*end_frame) (GstD3D12Encoder * encoder); }; GType gst_d3d12_encoder_get_type (void); gboolean gst_d3d12_encoder_check_needs_new_session (D3D12_VIDEO_ENCODER_SUPPORT_FLAGS support_flags, D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAGS seq_flags); #define CHECK_SUPPORT_FLAG(flags, f) \ ((flags & D3D12_VIDEO_ENCODER_SUPPORT_FLAG_ ##f) != 0) G_END_DECLS