d3d11: Add d3d11testsrc element

Adding Direct3D11 based videotestsrc element

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2554>
This commit is contained in:
Seungha Yang 2022-06-04 22:33:34 +09:00
parent cf793d6678
commit 45dd8bf35a
4 changed files with 1867 additions and 0 deletions

File diff suppressed because it is too large Load diff

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@ -0,0 +1,34 @@
/* GStreamer
* Copyright (C) 2022 Seungha Yang <seungha@centricular.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#pragma once
#include <gst/gst.h>
#include <gst/video/video.h>
#include <gst/base/gstbasesrc.h>
#include <gst/d3d11/gstd3d11.h>
G_BEGIN_DECLS
#define GST_TYPE_D3D11_TEST_SRC (gst_d3d11_test_src_get_type())
G_DECLARE_FINAL_TYPE (GstD3D11TestSrc, gst_d3d11_test_src,
GST, D3D11_TEST_SRC, GstBaseSrc);
G_END_DECLS

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@ -14,6 +14,7 @@ d3d11_sources = [
'gstd3d11overlaycompositor.cpp',
'gstd3d11pluginutils.cpp',
'gstd3d11shader.cpp',
'gstd3d11testsrc.cpp',
'gstd3d11upload.cpp',
'gstd3d11videoprocessor.cpp',
'gstd3d11videosink.cpp',

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@ -76,6 +76,7 @@
#include "gstd3d11mpeg2dec.h"
#include "gstd3d11av1dec.h"
#include "gstd3d11deinterlace.h"
#include "gstd3d11testsrc.h"
#if !GST_D3D11_WINAPI_ONLY_APP
#include "gstd3d11screencapturesrc.h"
@ -228,6 +229,8 @@ plugin_init (GstPlugin * plugin)
"d3d11compositorelement", GST_RANK_NONE, GST_TYPE_D3D11_COMPOSITOR);
gst_element_register (plugin,
"d3d11compositor", GST_RANK_SECONDARY, GST_TYPE_D3D11_COMPOSITOR_BIN);
gst_element_register (plugin,
"d3d11testsrc", GST_RANK_NONE, GST_TYPE_D3D11_TEST_SRC);
#if !GST_D3D11_WINAPI_ONLY_APP
if (gst_d3d11_is_windows_8_or_greater ()) {