gst-plugins-rs/video/gtk4/src/sink/paintable/imp.rs
Sebastian Dröge 9971f71e94 gtk4: Always draw a black background behind the video frame
This makes sure that there is the same background behind the frame, no
matter if black borders have to be added or not. Without this a frame
that has transparency would change rendering depending on the layout.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-rs/-/merge_requests/1452>
2024-02-08 12:35:26 +02:00

295 lines
10 KiB
Rust

//
// Copyright (C) 2021 Bilal Elmoussaoui <bil.elmoussaoui@gmail.com>
// Copyright (C) 2021 Jordan Petridis <jordan@centricular.com>
// Copyright (C) 2021 Sebastian Dröge <sebastian@centricular.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License, v2.0.
// If a copy of the MPL was not distributed with this file, You can obtain one at
// <https://mozilla.org/MPL/2.0/>.
//
// SPDX-License-Identifier: MPL-2.0
use gtk::prelude::*;
use gtk::subclass::prelude::*;
use gtk::{gdk, glib, graphene, gsk};
use crate::sink::frame::{Frame, Texture};
use std::cell::RefCell;
use std::collections::HashMap;
use once_cell::sync::Lazy;
static CAT: Lazy<gst::DebugCategory> = Lazy::new(|| {
gst::DebugCategory::new(
"gtk4paintable",
gst::DebugColorFlags::empty(),
Some("GTK4 Paintable Sink Paintable"),
)
});
#[derive(Debug)]
pub struct Paintable {
paintables: RefCell<Vec<Texture>>,
cached_textures: RefCell<HashMap<usize, gdk::Texture>>,
gl_context: RefCell<Option<gdk::GLContext>>,
#[cfg(not(feature = "gtk_v4_10"))]
premult_shader: gsk::GLShader,
}
impl Default for Paintable {
fn default() -> Self {
Self {
paintables: Default::default(),
cached_textures: Default::default(),
gl_context: Default::default(),
#[cfg(not(feature = "gtk_v4_10"))]
premult_shader: gsk::GLShader::from_bytes(&glib::Bytes::from_static(include_bytes!(
"premult.glsl"
))),
}
}
}
#[glib::object_subclass]
impl ObjectSubclass for Paintable {
const NAME: &'static str = "GstGtk4Paintable";
type Type = super::Paintable;
type Interfaces = (gdk::Paintable,);
}
impl ObjectImpl for Paintable {
fn properties() -> &'static [glib::ParamSpec] {
static PROPERTIES: Lazy<Vec<glib::ParamSpec>> = Lazy::new(|| {
vec![
glib::ParamSpecObject::builder::<gdk::GLContext>("gl-context")
.nick("GL Context")
.blurb("GL context to use for rendering")
.construct_only()
.build(),
]
});
PROPERTIES.as_ref()
}
fn property(&self, _id: usize, pspec: &glib::ParamSpec) -> glib::Value {
match pspec.name() {
"gl-context" => self.gl_context.borrow().to_value(),
_ => unimplemented!(),
}
}
fn set_property(&self, _id: usize, value: &glib::Value, pspec: &glib::ParamSpec) {
match pspec.name() {
"gl-context" => {
*self.gl_context.borrow_mut() = value.get::<Option<gtk::gdk::GLContext>>().unwrap();
}
_ => unimplemented!(),
}
}
}
impl PaintableImpl for Paintable {
fn intrinsic_height(&self) -> i32 {
if let Some(paintable) = self.paintables.borrow().first() {
f32::round(paintable.height) as i32
} else {
0
}
}
fn intrinsic_width(&self) -> i32 {
if let Some(paintable) = self.paintables.borrow().first() {
f32::round(paintable.width) as i32
} else {
0
}
}
fn intrinsic_aspect_ratio(&self) -> f64 {
if let Some(paintable) = self.paintables.borrow().first() {
paintable.width as f64 / paintable.height as f64
} else {
0.0
}
}
fn snapshot(&self, snapshot: &gdk::Snapshot, width: f64, height: f64) {
let snapshot = snapshot.downcast_ref::<gtk::Snapshot>().unwrap();
let paintables = self.paintables.borrow();
if !paintables.is_empty() {
gst::trace!(CAT, imp: self, "Snapshotting frame");
let (frame_width, frame_height) =
paintables.first().map(|p| (p.width, p.height)).unwrap();
let mut scale_x = width / frame_width as f64;
let mut scale_y = height / frame_height as f64;
let mut trans_x = 0.0;
let mut trans_y = 0.0;
// TODO: Property for keeping aspect ratio or not
if (scale_x - scale_y).abs() > f64::EPSILON {
if scale_x > scale_y {
trans_x =
((frame_width as f64 * scale_x) - (frame_width as f64 * scale_y)) / 2.0;
scale_x = scale_y;
} else {
trans_y =
((frame_height as f64 * scale_y) - (frame_height as f64 * scale_x)) / 2.0;
scale_y = scale_x;
}
}
snapshot.append_color(
&gdk::RGBA::BLACK,
&graphene::Rect::new(0f32, 0f32, width as f32, height as f32),
);
snapshot.translate(&graphene::Point::new(trans_x as f32, trans_y as f32));
snapshot.scale(scale_x as f32, scale_y as f32);
for Texture {
texture,
x,
y,
width: paintable_width,
height: paintable_height,
global_alpha,
has_alpha,
} in &*paintables
{
snapshot.push_opacity(*global_alpha as f64);
let bounds = graphene::Rect::new(*x, *y, *paintable_width, *paintable_height);
// Only premultiply GL textures that expect to be in premultiplied RGBA format.
//
// For GTK 4.14 or newer we use the correct format directly when building the
// texture, but only if a GLES3+ context is used. In that case the NGL renderer is
// used by GTK, which supports non-premultiplied formats correctly and fast.
//
// For GTK 4.10-4.12, or 4.14 and newer if a GLES2 context is used, we use a
// self-mask to pre-multiply the alpha.
//
// For GTK before 4.10, we use a GL shader and hope that it works.
#[cfg(feature = "gtk_v4_10")]
{
let context_requires_premult = {
#[cfg(feature = "gtk_v4_14")]
{
self.gl_context.borrow().as_ref().map_or(false, |context| {
context.api() != gdk::GLAPI::GLES || context.version().0 < 3
})
}
#[cfg(not(feature = "gtk_v4_14"))]
{
true
}
};
let do_premult =
context_requires_premult && texture.is::<gdk::GLTexture>() && *has_alpha;
if do_premult {
snapshot.push_mask(gsk::MaskMode::Alpha);
snapshot.append_texture(texture, &bounds);
snapshot.pop(); // pop mask
// color matrix to set alpha of the source to 1.0 as it was
// already applied via the mask just above.
snapshot.push_color_matrix(
&graphene::Matrix::from_float({
[
1.0, 0.0, 0.0, 0.0, //
0.0, 1.0, 0.0, 0.0, //
0.0, 0.0, 1.0, 0.0, //
0.0, 0.0, 0.0, 0.0,
]
}),
&graphene::Vec4::new(0.0, 0.0, 0.0, 1.0),
);
}
snapshot.append_texture(texture, &bounds);
if do_premult {
snapshot.pop(); // pop color matrix
snapshot.pop(); // pop mask 2
}
}
#[cfg(not(feature = "gtk_v4_10"))]
{
let do_premult =
texture.is::<gdk::GLTexture>() && *has_alpha && gtk::micro_version() < 13;
if do_premult {
snapshot.push_gl_shader(
&self.premult_shader,
&bounds,
gsk::ShaderArgsBuilder::new(&self.premult_shader, None).to_args(),
);
}
snapshot.append_texture(texture, &bounds);
if do_premult {
snapshot.gl_shader_pop_texture(); // pop texture appended above from the shader
snapshot.pop(); // pop shader
}
}
snapshot.pop(); // pop opacity
}
} else {
gst::trace!(CAT, imp: self, "Snapshotting black frame");
snapshot.append_color(
&gdk::RGBA::BLACK,
&graphene::Rect::new(0f32, 0f32, width as f32, height as f32),
);
}
}
}
impl Paintable {
pub(super) fn handle_frame_changed(&self, frame: Option<Frame>) {
let context = self.gl_context.borrow();
if let Some(frame) = frame {
gst::trace!(CAT, imp: self, "Received new frame");
let new_paintables =
frame.into_textures(context.as_ref(), &mut self.cached_textures.borrow_mut());
let new_size = new_paintables
.first()
.map(|p| (f32::round(p.width) as u32, f32::round(p.height) as u32))
.unwrap();
let old_paintables = self.paintables.replace(new_paintables);
let old_size = old_paintables
.first()
.map(|p| (f32::round(p.width) as u32, f32::round(p.height) as u32));
if Some(new_size) != old_size {
gst::debug!(
CAT,
imp: self,
"Size changed from {old_size:?} to {new_size:?}",
);
self.obj().invalidate_size();
}
self.obj().invalidate_contents();
}
}
pub(super) fn handle_flush_frames(&self) {
gst::debug!(CAT, imp: self, "Flushing frames");
self.paintables.borrow_mut().clear();
self.cached_textures.borrow_mut().clear();
self.obj().invalidate_size();
self.obj().invalidate_contents();
}
}