gst-plugins-rs/video/gtk4/src/sink/paintable/imp.rs
Sebastian Dröge 803550111a gtk4: Improve handling of RGBA GL textures in GTK
GTK 4.14 comes with a new GL renderer that does not support GL shader
nodes anymore, so the conversion from non-premultiplied alpha to
premultiplied alpha has to happen differently.

For GTK 4.14 or newer we use the correct format directly when building the
texture, but only if a GLES3+ context is used. In that case the NGL renderer is
used by GTK, which supports non-premultiplied formats correctly and fast.

For GTK 4.10-4.12, or 4.14 and newer if a GLES2 context is used, we use a
self-mask to pre-multiply the alpha.

For GTK before 4.10, we use a GL shader and hope that it works.

Fixes https://gitlab.freedesktop.org/gstreamer/gst-plugins-rs/-/issues/488

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-rs/-/merge_requests/1452>
2024-02-08 12:35:26 +02:00

297 lines
10 KiB
Rust

//
// Copyright (C) 2021 Bilal Elmoussaoui <bil.elmoussaoui@gmail.com>
// Copyright (C) 2021 Jordan Petridis <jordan@centricular.com>
// Copyright (C) 2021 Sebastian Dröge <sebastian@centricular.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License, v2.0.
// If a copy of the MPL was not distributed with this file, You can obtain one at
// <https://mozilla.org/MPL/2.0/>.
//
// SPDX-License-Identifier: MPL-2.0
use gtk::prelude::*;
use gtk::subclass::prelude::*;
use gtk::{gdk, glib, graphene, gsk};
use crate::sink::frame::{Frame, Texture};
use std::cell::RefCell;
use std::collections::HashMap;
use once_cell::sync::Lazy;
static CAT: Lazy<gst::DebugCategory> = Lazy::new(|| {
gst::DebugCategory::new(
"gtk4paintable",
gst::DebugColorFlags::empty(),
Some("GTK4 Paintable Sink Paintable"),
)
});
#[derive(Debug)]
pub struct Paintable {
paintables: RefCell<Vec<Texture>>,
cached_textures: RefCell<HashMap<usize, gdk::Texture>>,
gl_context: RefCell<Option<gdk::GLContext>>,
#[cfg(not(feature = "gtk_v4_10"))]
premult_shader: gsk::GLShader,
}
impl Default for Paintable {
fn default() -> Self {
Self {
paintables: Default::default(),
cached_textures: Default::default(),
gl_context: Default::default(),
#[cfg(not(feature = "gtk_v4_10"))]
premult_shader: gsk::GLShader::from_bytes(&glib::Bytes::from_static(include_bytes!(
"premult.glsl"
))),
}
}
}
#[glib::object_subclass]
impl ObjectSubclass for Paintable {
const NAME: &'static str = "GstGtk4Paintable";
type Type = super::Paintable;
type Interfaces = (gdk::Paintable,);
}
impl ObjectImpl for Paintable {
fn properties() -> &'static [glib::ParamSpec] {
static PROPERTIES: Lazy<Vec<glib::ParamSpec>> = Lazy::new(|| {
vec![
glib::ParamSpecObject::builder::<gdk::GLContext>("gl-context")
.nick("GL Context")
.blurb("GL context to use for rendering")
.construct_only()
.build(),
]
});
PROPERTIES.as_ref()
}
fn property(&self, _id: usize, pspec: &glib::ParamSpec) -> glib::Value {
match pspec.name() {
"gl-context" => self.gl_context.borrow().to_value(),
_ => unimplemented!(),
}
}
fn set_property(&self, _id: usize, value: &glib::Value, pspec: &glib::ParamSpec) {
match pspec.name() {
"gl-context" => {
*self.gl_context.borrow_mut() = value.get::<Option<gtk::gdk::GLContext>>().unwrap();
}
_ => unimplemented!(),
}
}
}
impl PaintableImpl for Paintable {
fn intrinsic_height(&self) -> i32 {
if let Some(paintable) = self.paintables.borrow().first() {
f32::round(paintable.height) as i32
} else {
0
}
}
fn intrinsic_width(&self) -> i32 {
if let Some(paintable) = self.paintables.borrow().first() {
f32::round(paintable.width) as i32
} else {
0
}
}
fn intrinsic_aspect_ratio(&self) -> f64 {
if let Some(paintable) = self.paintables.borrow().first() {
paintable.width as f64 / paintable.height as f64
} else {
0.0
}
}
fn snapshot(&self, snapshot: &gdk::Snapshot, width: f64, height: f64) {
let snapshot = snapshot.downcast_ref::<gtk::Snapshot>().unwrap();
let paintables = self.paintables.borrow();
if !paintables.is_empty() {
gst::trace!(CAT, imp: self, "Snapshotting frame");
let (frame_width, frame_height) =
paintables.first().map(|p| (p.width, p.height)).unwrap();
let mut scale_x = width / frame_width as f64;
let mut scale_y = height / frame_height as f64;
let mut trans_x = 0.0;
let mut trans_y = 0.0;
// TODO: Property for keeping aspect ratio or not
if (scale_x - scale_y).abs() > f64::EPSILON {
if scale_x > scale_y {
trans_x =
((frame_width as f64 * scale_x) - (frame_width as f64 * scale_y)) / 2.0;
scale_x = scale_y;
} else {
trans_y =
((frame_height as f64 * scale_y) - (frame_height as f64 * scale_x)) / 2.0;
scale_y = scale_x;
}
}
if trans_x != 0.0 || trans_y != 0.0 {
snapshot.append_color(
&gdk::RGBA::BLACK,
&graphene::Rect::new(0f32, 0f32, width as f32, height as f32),
);
}
snapshot.translate(&graphene::Point::new(trans_x as f32, trans_y as f32));
snapshot.scale(scale_x as f32, scale_y as f32);
for Texture {
texture,
x,
y,
width: paintable_width,
height: paintable_height,
global_alpha,
has_alpha,
} in &*paintables
{
snapshot.push_opacity(*global_alpha as f64);
let bounds = graphene::Rect::new(*x, *y, *paintable_width, *paintable_height);
// Only premultiply GL textures that expect to be in premultiplied RGBA format.
//
// For GTK 4.14 or newer we use the correct format directly when building the
// texture, but only if a GLES3+ context is used. In that case the NGL renderer is
// used by GTK, which supports non-premultiplied formats correctly and fast.
//
// For GTK 4.10-4.12, or 4.14 and newer if a GLES2 context is used, we use a
// self-mask to pre-multiply the alpha.
//
// For GTK before 4.10, we use a GL shader and hope that it works.
#[cfg(feature = "gtk_v4_10")]
{
let context_requires_premult = {
#[cfg(feature = "gtk_v4_14")]
{
self.gl_context.borrow().as_ref().map_or(false, |context| {
context.api() != gdk::GLAPI::GLES || context.version().0 < 3
})
}
#[cfg(not(feature = "gtk_v4_14"))]
{
true
}
};
let do_premult =
context_requires_premult && texture.is::<gdk::GLTexture>() && *has_alpha;
if do_premult {
snapshot.push_mask(gsk::MaskMode::Alpha);
snapshot.append_texture(texture, &bounds);
snapshot.pop(); // pop mask
// color matrix to set alpha of the source to 1.0 as it was
// already applied via the mask just above.
snapshot.push_color_matrix(
&graphene::Matrix::from_float({
[
1.0, 0.0, 0.0, 0.0, //
0.0, 1.0, 0.0, 0.0, //
0.0, 0.0, 1.0, 0.0, //
0.0, 0.0, 0.0, 0.0,
]
}),
&graphene::Vec4::new(0.0, 0.0, 0.0, 1.0),
);
}
snapshot.append_texture(texture, &bounds);
if do_premult {
snapshot.pop(); // pop color matrix
snapshot.pop(); // pop mask 2
}
}
#[cfg(not(feature = "gtk_v4_10"))]
{
let do_premult =
texture.is::<gdk::GLTexture>() && *has_alpha && gtk::micro_version() < 13;
if do_premult {
snapshot.push_gl_shader(
&self.premult_shader,
&bounds,
gsk::ShaderArgsBuilder::new(&self.premult_shader, None).to_args(),
);
}
snapshot.append_texture(texture, &bounds);
if do_premult {
snapshot.gl_shader_pop_texture(); // pop texture appended above from the shader
snapshot.pop(); // pop shader
}
}
snapshot.pop(); // pop opacity
}
} else {
gst::trace!(CAT, imp: self, "Snapshotting black frame");
snapshot.append_color(
&gdk::RGBA::BLACK,
&graphene::Rect::new(0f32, 0f32, width as f32, height as f32),
);
}
}
}
impl Paintable {
pub(super) fn handle_frame_changed(&self, frame: Option<Frame>) {
let context = self.gl_context.borrow();
if let Some(frame) = frame {
gst::trace!(CAT, imp: self, "Received new frame");
let new_paintables =
frame.into_textures(context.as_ref(), &mut self.cached_textures.borrow_mut());
let new_size = new_paintables
.first()
.map(|p| (f32::round(p.width) as u32, f32::round(p.height) as u32))
.unwrap();
let old_paintables = self.paintables.replace(new_paintables);
let old_size = old_paintables
.first()
.map(|p| (f32::round(p.width) as u32, f32::round(p.height) as u32));
if Some(new_size) != old_size {
gst::debug!(
CAT,
imp: self,
"Size changed from {old_size:?} to {new_size:?}",
);
self.obj().invalidate_size();
}
self.obj().invalidate_contents();
}
}
pub(super) fn handle_flush_frames(&self) {
gst::debug!(CAT, imp: self, "Flushing frames");
self.paintables.borrow_mut().clear();
self.cached_textures.borrow_mut().clear();
self.obj().invalidate_size();
self.obj().invalidate_contents();
}
}