gst-plugins-rs/gst-plugin-threadshare/src/appsrc.rs

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// Copyright (C) 2018 Sebastian Dröge <sebastian@centricular.com>
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the
// Free Software Foundation, Inc., 51 Franklin Street, Suite 500,
// Boston, MA 02110-1335, USA.
use glib;
use glib::prelude::*;
use gst;
use gst::prelude::*;
use gobject_subclass::object::*;
use gst_plugin::element::*;
use std::sync::Mutex;
use std::u32;
use futures::future;
use futures::sync::{mpsc, oneshot};
use futures::{Future, Stream};
use either::Either;
use rand;
use iocontext::*;
const DEFAULT_CONTEXT: &'static str = "";
const DEFAULT_CONTEXT_WAIT: u32 = 0;
const DEFAULT_CAPS: Option<gst::Caps> = None;
const DEFAULT_MAX_BUFFERS: u32 = 10;
const DEFAULT_DO_TIMESTAMP: bool = false;
#[derive(Debug, Clone)]
struct Settings {
context: String,
context_wait: u32,
caps: Option<gst::Caps>,
max_buffers: u32,
do_timestamp: bool,
}
impl Default for Settings {
fn default() -> Self {
Settings {
context: DEFAULT_CONTEXT.into(),
context_wait: DEFAULT_CONTEXT_WAIT,
caps: DEFAULT_CAPS,
max_buffers: DEFAULT_MAX_BUFFERS,
do_timestamp: DEFAULT_DO_TIMESTAMP,
}
}
}
static PROPERTIES: [Property; 5] = [
Property::String(
"context",
"Context",
"Context name to share threads with",
Some(DEFAULT_CONTEXT),
PropertyMutability::ReadWrite,
),
Property::UInt(
"context-wait",
"Context Wait",
"Throttle poll loop to run at most once every this many ms",
(0, 1000),
DEFAULT_CONTEXT_WAIT,
PropertyMutability::ReadWrite,
),
Property::UInt(
"max-buffers",
"Max Buffers",
"Maximum number of buffers to queue up",
(1, u32::MAX),
DEFAULT_MAX_BUFFERS,
PropertyMutability::ReadWrite,
),
Property::Boxed(
"caps",
"Caps",
"Caps to use",
gst::Caps::static_type,
PropertyMutability::ReadWrite,
),
Property::Boolean(
"do-timestamp",
"Do Timestamp",
"Timestamp buffers with the current running time on arrival",
DEFAULT_DO_TIMESTAMP,
PropertyMutability::ReadWrite,
),
];
struct State {
io_context: Option<IOContext>,
pending_future_id: Option<PendingFutureId>,
channel: Option<mpsc::Sender<Either<gst::Buffer, gst::Event>>>,
pending_future_cancel: Option<oneshot::Sender<()>>,
need_initial_events: bool,
configured_caps: Option<gst::Caps>,
}
impl Default for State {
fn default() -> State {
State {
io_context: None,
pending_future_id: None,
channel: None,
pending_future_cancel: None,
need_initial_events: true,
configured_caps: None,
}
}
}
struct AppSrc {
cat: gst::DebugCategory,
src_pad: gst::Pad,
state: Mutex<State>,
settings: Mutex<Settings>,
}
impl AppSrc {
fn class_init(klass: &mut ElementClass) {
klass.set_metadata(
"Thread-sharing app source",
"Source/Generic",
"Thread-sharing app source",
"Sebastian Dröge <sebastian@centricular.com>",
);
let caps = gst::Caps::new_any();
let src_pad_template = gst::PadTemplate::new(
"src",
gst::PadDirection::Src,
gst::PadPresence::Always,
&caps,
);
klass.add_pad_template(src_pad_template);
klass.install_properties(&PROPERTIES);
klass.add_action_signal(
"push-buffer",
&[gst::Buffer::static_type()],
bool::static_type(),
|args| {
let element = args[0]
.get::<gst::Element>()
.unwrap()
.downcast::<Element>()
.unwrap();
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let buffer = args[1].get::<gst::Buffer>().unwrap();
let appsrc = element.get_impl().downcast_ref::<AppSrc>().unwrap();
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Some(appsrc.push_buffer(&element, buffer).to_value())
},
);
klass.add_action_signal("end-of-stream", &[], bool::static_type(), |args| {
let element = args[0]
.get::<gst::Element>()
.unwrap()
.downcast::<Element>()
.unwrap();
let appsrc = element.get_impl().downcast_ref::<AppSrc>().unwrap();
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Some(appsrc.end_of_stream(&element).to_value())
});
}
fn init(element: &Element) -> Box<ElementImpl<Element>> {
let templ = element.get_pad_template("src").unwrap();
let src_pad = gst::Pad::new_from_template(&templ, "src");
src_pad.set_event_function(|pad, parent, event| {
AppSrc::catch_panic_pad_function(
parent,
|| false,
|queue, element| queue.src_event(pad, element, event),
)
});
src_pad.set_query_function(|pad, parent, query| {
AppSrc::catch_panic_pad_function(
parent,
|| false,
|queue, element| queue.src_query(pad, element, query),
)
});
element.add_pad(&src_pad).unwrap();
::set_element_flags(element, gst::ElementFlags::SOURCE);
Box::new(Self {
cat: gst::DebugCategory::new(
"ts-appsrc",
gst::DebugColorFlags::empty(),
"Thread-sharing app source",
),
src_pad: src_pad,
state: Mutex::new(State::default()),
settings: Mutex::new(Settings::default()),
})
}
fn create_io_context_event(state: &State) -> Option<gst::Event> {
if let (&Some(ref pending_future_id), &Some(ref io_context)) =
(&state.pending_future_id, &state.io_context)
{
let s = gst::Structure::new(
"ts-io-context",
&[
("io-context", &io_context),
("pending-future-id", &*pending_future_id),
],
);
Some(gst::Event::new_custom_downstream_sticky(s).build())
} else {
None
}
}
fn src_event(&self, pad: &gst::Pad, element: &Element, event: gst::Event) -> bool {
use gst::EventView;
gst_log!(self.cat, obj: pad, "Handling event {:?}", event);
let ret = match event.view() {
EventView::FlushStart(..) => {
let _ = self.stop(element);
true
}
EventView::FlushStop(..) => {
let (ret, state, pending) = element.get_state(0.into());
if ret == gst::StateChangeReturn::Success && state == gst::State::Playing
|| ret == gst::StateChangeReturn::Async && pending == gst::State::Playing
{
let _ = self.start(element);
}
true
}
EventView::Reconfigure(..) => true,
EventView::Latency(..) => true,
_ => false,
};
if ret {
gst_log!(self.cat, obj: pad, "Handled event {:?}", event);
} else {
gst_log!(self.cat, obj: pad, "Didn't handle event {:?}", event);
}
ret
}
fn src_query(&self, pad: &gst::Pad, _element: &Element, query: &mut gst::QueryRef) -> bool {
use gst::QueryView;
gst_log!(self.cat, obj: pad, "Handling query {:?}", query);
let ret = match query.view_mut() {
QueryView::Latency(ref mut q) => {
q.set(true, 0.into(), 0.into());
true
}
QueryView::Scheduling(ref mut q) => {
q.set(gst::SchedulingFlags::SEQUENTIAL, 1, -1, 0);
q.add_scheduling_modes(&[gst::PadMode::Push]);
true
}
QueryView::Caps(ref mut q) => {
let state = self.state.lock().unwrap();
let caps = if let Some(ref caps) = state.configured_caps {
q.get_filter()
.map(|f| f.intersect_with_mode(caps, gst::CapsIntersectMode::First))
.unwrap_or(caps.clone())
} else {
q.get_filter()
.map(|f| f.to_owned())
.unwrap_or(gst::Caps::new_any())
};
q.set_result(&caps);
true
}
_ => false,
};
if ret {
gst_log!(self.cat, obj: pad, "Handled query {:?}", query);
} else {
gst_log!(self.cat, obj: pad, "Didn't handle query {:?}", query);
}
ret
}
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fn push_buffer(&self, element: &Element, mut buffer: gst::Buffer) -> bool {
let settings = self.settings.lock().unwrap().clone();
if settings.do_timestamp {
if let Some(clock) = element.get_clock() {
let base_time = element.get_base_time();
let now = clock.get_time();
let buffer = buffer.make_mut();
buffer.set_dts(now - base_time);
buffer.set_pts(gst::CLOCK_TIME_NONE);
} else {
gst_error!(self.cat, obj: element, "Don't have a clock yet");
return false;
}
}
let mut state = self.state.lock().unwrap();
if let Some(ref mut channel) = state.channel {
match channel.try_send(Either::Left(buffer)) {
Ok(_) => true,
Err(err) => {
gst_error!(self.cat, obj: element, "Failed to queue buffer: {}", err);
false
}
}
} else {
false
}
}
fn end_of_stream(&self, element: &Element) -> bool {
let mut state = self.state.lock().unwrap();
if let Some(ref mut channel) = state.channel {
match channel.try_send(Either::Right(gst::Event::new_eos().build())) {
Ok(_) => true,
Err(err) => {
gst_error!(self.cat, obj: element, "Failed to queue EOS: {}", err);
false
}
}
} else {
false
}
}
fn push_item(
&self,
element: &Element,
item: Either<gst::Buffer, gst::Event>,
) -> future::Either<
Box<Future<Item = (), Error = ()> + Send + 'static>,
future::FutureResult<(), ()>,
> {
let mut events = Vec::new();
let mut state = self.state.lock().unwrap();
if state.need_initial_events {
gst_debug!(self.cat, obj: element, "Pushing initial events");
let stream_id = format!("{:08x}{:08x}", rand::random::<u32>(), rand::random::<u32>());
events.push(gst::Event::new_stream_start(&stream_id).build());
if let Some(ref caps) = self.settings.lock().unwrap().caps {
events.push(gst::Event::new_caps(&caps).build());
state.configured_caps = Some(caps.clone());
}
events.push(
gst::Event::new_segment(&gst::FormattedSegment::<gst::format::Time>::new()).build(),
);
if let Some(event) = Self::create_io_context_event(&state) {
events.push(event);
// Get rid of reconfigure flag
self.src_pad.check_reconfigure();
}
state.need_initial_events = false;
} else if self.src_pad.check_reconfigure() {
if let Some(event) = Self::create_io_context_event(&state) {
events.push(event);
}
}
drop(state);
for event in events {
self.src_pad.push_event(event);
}
let res = match item {
Either::Left(buffer) => {
gst_log!(self.cat, obj: element, "Forwarding buffer {:?}", buffer);
self.src_pad.push(buffer).into_result().map(|_| ())
}
Either::Right(event) => {
gst_log!(self.cat, obj: element, "Forwarding event {:?}", event);
self.src_pad.push_event(event);
Ok(())
}
};
let res = match res {
Ok(_) => {
gst_log!(self.cat, obj: element, "Successfully pushed item");
Ok(())
}
Err(gst::FlowError::Flushing) | Err(gst::FlowError::Eos) => {
gst_debug!(self.cat, obj: element, "EOS");
Err(())
}
Err(err) => {
gst_error!(self.cat, obj: element, "Got error {}", err);
gst_element_error!(
element,
gst::StreamError::Failed,
("Internal data stream error"),
["streaming stopped, reason {}", err]
);
Err(())
}
};
match res {
Ok(()) => {
let mut state = self.state.lock().unwrap();
if let State {
io_context: Some(ref io_context),
pending_future_id: Some(ref pending_future_id),
ref mut pending_future_cancel,
..
} = *state
{
let (cancel, future) = io_context.drain_pending_futures(*pending_future_id);
*pending_future_cancel = cancel;
future
} else {
future::Either::B(future::ok(()))
}
}
Err(_) => future::Either::B(future::err(())),
}
}
fn prepare(&self, element: &Element) -> Result<(), gst::ErrorMessage> {
gst_debug!(self.cat, obj: element, "Preparing");
let settings = self.settings.lock().unwrap().clone();
let mut state = self.state.lock().unwrap();
let io_context =
IOContext::new(&settings.context, settings.context_wait).map_err(|err| {
gst_error_msg!(
gst::ResourceError::OpenRead,
["Failed to create IO context: {}", err]
)
})?;
let pending_future_id = io_context.acquire_pending_future_id();
gst_debug!(
self.cat,
obj: element,
"Got pending future id {:?}",
pending_future_id
);
state.io_context = Some(io_context);
state.pending_future_id = Some(pending_future_id);
gst_debug!(self.cat, obj: element, "Prepared");
Ok(())
}
fn unprepare(&self, element: &Element) -> Result<(), ()> {
gst_debug!(self.cat, obj: element, "Unpreparing");
let mut state = self.state.lock().unwrap();
if let (&Some(ref pending_future_id), &Some(ref io_context)) =
(&state.pending_future_id, &state.io_context)
{
io_context.release_pending_future_id(*pending_future_id);
}
*state = State::default();
gst_debug!(self.cat, obj: element, "Unprepared");
Ok(())
}
fn start(&self, element: &Element) -> Result<(), ()> {
gst_debug!(self.cat, obj: element, "Starting");
let settings = self.settings.lock().unwrap().clone();
let mut state = self.state.lock().unwrap();
let State {
ref io_context,
ref mut channel,
..
} = *state;
let io_context = io_context.as_ref().unwrap();
let (channel_sender, channel_receiver) = mpsc::channel(settings.max_buffers as usize);
let element_clone = element.clone();
let future = channel_receiver.for_each(move |item| {
let appsrc = element_clone.get_impl().downcast_ref::<AppSrc>().unwrap();
appsrc.push_item(&element_clone, item)
});
io_context.spawn(future);
*channel = Some(channel_sender);
gst_debug!(self.cat, obj: element, "Started");
Ok(())
}
fn stop(&self, element: &Element) -> Result<(), ()> {
gst_debug!(self.cat, obj: element, "Stopping");
let mut state = self.state.lock().unwrap();
let _ = state.channel.take();
let _ = state.pending_future_cancel.take();
gst_debug!(self.cat, obj: element, "Stopped");
Ok(())
}
}
impl ObjectImpl<Element> for AppSrc {
fn set_property(&self, _obj: &glib::Object, id: u32, value: &glib::Value) {
let prop = &PROPERTIES[id as usize];
match *prop {
Property::String("context", ..) => {
let mut settings = self.settings.lock().unwrap();
settings.context = value.get().unwrap_or_else(|| "".into());
}
Property::UInt("context-wait", ..) => {
let mut settings = self.settings.lock().unwrap();
settings.context_wait = value.get().unwrap();
}
Property::Boxed("caps", ..) => {
let mut settings = self.settings.lock().unwrap();
settings.caps = value.get();
}
Property::UInt("max-buffers", ..) => {
let mut settings = self.settings.lock().unwrap();
settings.max_buffers = value.get().unwrap();
}
Property::Boolean("do-timestamp", ..) => {
let mut settings = self.settings.lock().unwrap();
settings.do_timestamp = value.get().unwrap();
}
_ => unimplemented!(),
}
}
fn get_property(&self, _obj: &glib::Object, id: u32) -> Result<glib::Value, ()> {
let prop = &PROPERTIES[id as usize];
match *prop {
Property::String("context", ..) => {
let mut settings = self.settings.lock().unwrap();
Ok(settings.context.to_value())
}
Property::UInt("context-wait", ..) => {
let mut settings = self.settings.lock().unwrap();
Ok(settings.context_wait.to_value())
}
Property::Boxed("caps", ..) => {
let mut settings = self.settings.lock().unwrap();
Ok(settings.caps.to_value())
}
Property::UInt("max-buffers", ..) => {
let mut settings = self.settings.lock().unwrap();
Ok(settings.max_buffers.to_value())
}
Property::Boolean("do-timestamp", ..) => {
let mut settings = self.settings.lock().unwrap();
Ok(settings.do_timestamp.to_value())
}
_ => unimplemented!(),
}
}
}
impl ElementImpl<Element> for AppSrc {
fn change_state(
&self,
element: &Element,
transition: gst::StateChange,
) -> gst::StateChangeReturn {
gst_trace!(self.cat, obj: element, "Changing state {:?}", transition);
match transition {
gst::StateChange::NullToReady => match self.prepare(element) {
Err(err) => {
element.post_error_message(&err);
return gst::StateChangeReturn::Failure;
}
Ok(_) => (),
},
gst::StateChange::PlayingToPaused => match self.stop(element) {
Err(_) => return gst::StateChangeReturn::Failure,
Ok(_) => (),
},
gst::StateChange::ReadyToNull => match self.unprepare(element) {
Err(_) => return gst::StateChangeReturn::Failure,
Ok(_) => (),
},
_ => (),
}
let mut ret = element.parent_change_state(transition);
if ret == gst::StateChangeReturn::Failure {
return ret;
}
match transition {
gst::StateChange::ReadyToPaused => {
ret = gst::StateChangeReturn::NoPreroll;
}
gst::StateChange::PausedToPlaying => match self.start(element) {
Err(_) => return gst::StateChangeReturn::Failure,
Ok(_) => (),
},
gst::StateChange::PausedToReady => {
let mut state = self.state.lock().unwrap();
state.need_initial_events = true;
}
_ => (),
}
ret
}
}
struct AppSrcStatic;
impl ImplTypeStatic<Element> for AppSrcStatic {
fn get_name(&self) -> &str {
"AppSrc"
}
fn new(&self, element: &Element) -> Box<ElementImpl<Element>> {
AppSrc::init(element)
}
fn class_init(&self, klass: &mut ElementClass) {
AppSrc::class_init(klass);
}
}
pub fn register(plugin: &gst::Plugin) -> Result<(), glib::BoolError> {
let type_ = register_type(AppSrcStatic);
gst::Element::register(plugin, "ts-appsrc", 0, type_)
}