cosmopolitan/third_party/lua/serialize.c
Justine Tunney 4a59210008
Introduce #include <cosmo.h> to toolchain users
This change improves the way internal APIs are being hidden behind the
`COSMO` define. The cosmo.h header will take care of defining that, so
that a separate define statement isn't needed. This change also does a
lot more to define which APIs are standard, and which belong to Cosmo.
2023-06-09 18:03:05 -07:00

69 lines
2.9 KiB
C

/*-*- mode:c;indent-tabs-mode:nil;c-basic-offset:2;tab-width:8;coding:utf-8 -*-│
│vi: set net ft=c ts=2 sts=2 sw=2 fenc=utf-8 :vi│
╞══════════════════════════════════════════════════════════════════════════════╡
│ Copyright 2022 Justine Alexandra Roberts Tunney │
│ │
│ Permission to use, copy, modify, and/or distribute this software for │
│ any purpose with or without fee is hereby granted, provided that the │
│ above copyright notice and this permission notice appear in all copies. │
│ │
│ THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL │
│ WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED │
│ WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE │
│ AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL │
│ DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR │
│ PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER │
│ TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR │
│ PERFORMANCE OF THIS SOFTWARE. │
╚─────────────────────────────────────────────────────────────────────────────*/
#include "libc/log/rop.internal.h"
#include "libc/stdio/append.h"
#include "third_party/lua/cosmo.h"
#include "third_party/lua/lua.h"
bool LuaHasMultipleItems(lua_State *L) {
int i;
lua_pushnil(L);
for (i = 0; lua_next(L, -2); ++i) {
if (i > 0) {
lua_pop(L, 2);
return true;
}
lua_pop(L, 1);
}
return false;
}
int SerializeObjectIndent(char **buf, struct Serializer *z, int depth) {
int i;
RETURN_ON_ERROR(appendw(buf, '\n'));
for (i = 0; i < depth; ++i) {
RETURN_ON_ERROR(appends(buf, z->conf.indent));
}
return 0;
OnError:
return -1;
}
int SerializeObjectStart(char **buf, struct Serializer *z, int depth,
bool multi) {
RETURN_ON_ERROR(appendw(buf, '{'));
if (multi) {
RETURN_ON_ERROR(SerializeObjectIndent(buf, z, depth + 1));
}
return 0;
OnError:
return -1;
}
int SerializeObjectEnd(char **buf, struct Serializer *z, int depth,
bool multi) {
if (multi) {
RETURN_ON_ERROR(SerializeObjectIndent(buf, z, depth));
}
RETURN_ON_ERROR(appendw(buf, '}'));
return 0;
OnError:
return -1;
}