#if 0 /*─────────────────────────────────────────────────────────────────╗ │ To the extent possible under law, Justine Tunney has waived │ │ all copyright and related or neighboring rights to this file, │ │ as it is written in the following disclaimers: │ │ • http://unlicense.org/ │ │ • http://creativecommons.org/publicdomain/zero/1.0/ │ ╚─────────────────────────────────────────────────────────────────*/ #endif #include "libc/dce.h" #include "libc/nexgen32e/nt2sysv.h" #include "libc/nt/dll.h" #include "libc/nt/enum/cw.h" #include "libc/nt/enum/mb.h" #include "libc/nt/enum/sw.h" #include "libc/nt/enum/wm.h" #include "libc/nt/enum/ws.h" #include "libc/nt/events.h" #include "libc/nt/messagebox.h" #include "libc/nt/struct/msg.h" #include "libc/nt/struct/wndclass.h" #include "libc/nt/windows.h" #include "libc/stdio/stdio.h" #include "libc/str/str.h" /** * @fileoverview GUI Example * * Cosmopolitan has had a razor sharp focus on making sockets and stdio * work well across platforms. When you call a function like read(), it * will just work on platforms like Windows too. In order to do that we * need to support the WIN32 API, which you can use, but please note it * isn't polyfilled on other platforms in the same way as POSIX APIs. */ static const char16_t kClassName[] = u"cosmopolitan"; static int64_t WindowProc(int64_t hwnd, uint32_t uMsg, uint64_t wParam, int64_t lParam) { switch (uMsg) { case kNtWmDestroy: PostQuitMessage(0); return 0; default: return DefWindowProc(hwnd, uMsg, wParam, lParam); } } static void Gui(void) { int64_t h; struct NtMsg msg; struct NtWndClass wc; memset(&wc, 0, sizeof(wc)); wc.lpfnWndProc = NT2SYSV(WindowProc); wc.hInstance = GetModuleHandle(NULL); wc.lpszClassName = kClassName; RegisterClass(&wc); h = CreateWindowEx(0, kClassName, u"Hello Cosmopolitan", kNtWsOverlappedwindow, kNtCwUsedefault, kNtCwUsedefault, kNtCwUsedefault, kNtCwUsedefault, 0, 0, wc.hInstance, 0); ShowWindow(h, kNtSwNormal); /* * NOTE: Cosmopolitan linker script is hard-coded to change the * subsystem from CUI to GUI when GetMessage() is linked. */ while (GetMessage(&msg, 0, 0, 0)) { TranslateMessage(&msg); DispatchMessage(&msg); } } int main(int argc, char *argv[]) { if (!IsWindows()) { fputs("Sorry! This GUI demo only runs on Windows\n", stderr); fputs("https://github.com/jart/cosmopolitan/issues/57\n", stderr); return 1; } Gui(); }