GstPipelineStudio/src/app.rs

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// app.rs
//
// Copyright 2021 Stéphane Cerveau <scerveau@collabora.com>
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//
// SPDX-License-Identifier: GPL-3.0-only
use gtk::prelude::*;
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use gtk::{gio, glib};
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use gtk::{
AboutDialog, Application, ApplicationWindow, Builder, Button, FileChooserDialog, ResponseType,
Statusbar, Viewport,
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};
use std::cell::RefCell;
use std::rc::{Rc, Weak};
use std::{error, ops};
use crate::pipeline::Pipeline;
use crate::pluginlist;
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use crate::graphmanager::{GraphView, Node};
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#[derive(Debug)]
pub struct GPSAppInner {
pub window: gtk::ApplicationWindow,
pub graphview: RefCell<GraphView>,
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pub builder: Builder,
pub pipeline: RefCell<Pipeline>,
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}
// This represents our main application window.
#[derive(Debug, Clone)]
pub struct GPSApp(Rc<GPSAppInner>);
// Deref into the contained struct to make usage a bit more ergonomic
impl ops::Deref for GPSApp {
type Target = GPSAppInner;
fn deref(&self) -> &GPSAppInner {
&*self.0
}
}
// Weak reference to our application struct
//
// Weak references are important to prevent reference cycles. Reference cycles are cases where
// struct A references directly or indirectly struct B, and struct B references struct A again
// while both are using reference counting.
pub struct GPSAppWeak(Weak<GPSAppInner>);
impl GPSAppWeak {
// Upgrade to a strong reference if it still exists
pub fn upgrade(&self) -> Option<GPSApp> {
self.0.upgrade().map(GPSApp)
}
}
impl GPSApp {
fn new(application: &gtk::Application) -> anyhow::Result<GPSApp, Box<dyn error::Error>> {
let glade_src = include_str!("gps.ui");
let builder = Builder::from_string(glade_src);
let window: ApplicationWindow = builder.object("mainwindow").expect("Couldn't get window");
window.set_application(Some(application));
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window.set_title(Some("GstPipelineStudio"));
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window.set_size_request(800, 600);
let pipeline = Pipeline::new().expect("Unable to initialize the pipeline");
let app = GPSApp(Rc::new(GPSAppInner {
window,
graphview: RefCell::new(GraphView::new()),
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builder,
pipeline: RefCell::new(pipeline),
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}));
Ok(app)
}
pub fn on_startup(application: &gtk::Application) {
// Create application and error out if that fails for whatever reason
let app = match GPSApp::new(application) {
Ok(app) => app,
Err(_err) => {
/* utils::show_error_dialog(
true,
format!("Error creating application: {}", err).as_str(),
); */
return;
}
};
// When the application is activated show the UI. This happens when the first process is
// started, and in the first process whenever a second process is started
let app_weak = app.downgrade();
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application.connect_activate(glib::clone!(@weak application => move |_| {
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let app = upgrade_weak!(app_weak);
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app.build_ui(&application);
}));
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let app_container = RefCell::new(Some(app));
application.connect_shutdown(move |_| {
let app = app_container
.borrow_mut()
.take()
.expect("Shutdown called multiple times");
app.drop();
});
}
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pub fn build_ui(&self, application: &Application) {
//let app_weak = self.downgrade();
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let drawing_area_window: Viewport = self
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.builder
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.object("drawing_area")
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.expect("Couldn't get window");
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drawing_area_window.set_child(Some(&*self.graphview.borrow()));
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let window = &self.window;
window.show();
let status_bar: Statusbar = self
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.builder
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.object("status_bar")
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.expect("Couldn't get window");
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status_bar.push(status_bar.context_id("Description"), "GPS is ready");
let action = gio::SimpleAction::new("quit", None);
action.connect_activate({
let app = application.downgrade();
move |_, _| {
let app = app.upgrade().unwrap();
app.quit();
}
});
application.add_action(&action);
application.set_accels_for_action("app.quit", &["<primary>q"]);
let action = gio::SimpleAction::new("new-window", None);
application.add_action(&action);
application.set_accels_for_action("app.new-window", &["<primary>n"]);
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let about_dialog: AboutDialog = self
.builder
.object("dialog-about")
.expect("Couldn't get window");
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let action = gio::SimpleAction::new("about", None);
action.connect_activate({
move |_, _| {
about_dialog.show();
}
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});
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application.add_action(&action);
application.set_accels_for_action("app.about", &["<primary>a"]);
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// Create a dialog to select GStreamer elements.
let add_button: Button = self
.builder
.object("button-add-plugin")
.expect("Couldn't get app_button");
let app_weak = self.downgrade();
add_button.connect_clicked(glib::clone!(@weak window => move |_| {
let app = upgrade_weak!(app_weak);
let elements = Pipeline::elements_list().expect("Unable to obtain element's list");
pluginlist::display_plugin_list(&app, &elements);
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}));
// Create a dialog to open a file
let open_button: Button = self
.builder
.object("button-open-file")
.expect("Couldn't get app_button");
let open_dialog: FileChooserDialog = self
.builder
.object("dialog-open-file")
.expect("Couldn't get window");
open_button.connect_clicked(glib::clone!(@weak window => move |_| {
open_dialog.connect_response(|dialog, _| dialog.close());
open_dialog.add_buttons(&[
("Open", ResponseType::Ok),
("Cancel", ResponseType::Cancel)
]);
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open_dialog.connect_response(|open_dialog, response| {
if response == ResponseType::Ok {
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let file = open_dialog.file().expect("Couldn't get file");
println!("Files: {:?}", file);
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}
open_dialog.close();
});
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open_dialog.show();
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}));
// let add_button: Button = self
// .builder
// .object("button-play")
// .expect("Couldn't get app_button");
// let app_weak = self.downgrade();
// add_button.connect_clicked(glib::clone!(@weak window => move |_| {
// // entry.set_text("Clicked!");
// let app = upgrade_weak!(app_weak);
// }));
let add_button: Button = self
.builder
.object("button-stop")
.expect("Couldn't get app_button");
let app_weak = self.downgrade();
add_button.connect_clicked(glib::clone!(@weak window => move |_| {
let app = upgrade_weak!(app_weak);
let graph_view = app.graphview.borrow_mut();
graph_view.remove_all_nodes();
let node_id = graph_view.get_next_node_id();
let element_name = String::from("appsink");
let pads = Pipeline::get_pads(&element_name, false);
graph_view.add_node(node_id, Node::new(node_id, &element_name, Pipeline::get_element_type(&element_name)), pads.0, pads.1);
let node_id = graph_view.get_next_node_id();
let element_name = String::from("videotestsrc");
let pads = Pipeline::get_pads(&element_name, false);
graph_view.add_node(node_id, Node::new(node_id, &element_name, Pipeline::get_element_type(&element_name)), pads.0, pads.1);
let node_id = graph_view.get_next_node_id();
let element_name = String::from("videoconvert");
let pads = Pipeline::get_pads(&element_name, false);
graph_view.add_node(node_id, Node::new(node_id, &element_name, Pipeline::get_element_type(&element_name)), pads.0, pads.1);
}));
let add_button: Button = self
.builder
.object("button-clear")
.expect("Couldn't get app_button");
let app_weak = self.downgrade();
add_button.connect_clicked(glib::clone!(@weak window => move |_| {
let app = upgrade_weak!(app_weak);
let graph_view = app.graphview.borrow_mut();
graph_view.remove_all_nodes();
}));
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}
// Downgrade to a weak reference
pub fn downgrade(&self) -> GPSAppWeak {
GPSAppWeak(Rc::downgrade(&self.0))
}
// Called when the application shuts down. We drop our app struct here
fn drop(self) {}
pub fn add_new_element(&self, element_name: String) {
let graph_view = self.graphview.borrow_mut();
let node_id = graph_view.next_node_id();
let pads = Pipeline::get_pads(&element_name, false);
graph_view.add_node(
node_id,
Node::new(
node_id,
&element_name,
Pipeline::get_element_type(&element_name),
),
pads.0,
pads.1,
);
}
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}